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Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials
16 references·0 citing·56 second hopsampled
Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials (2022)Effects of Serious Games on Depression in…The PRISMA 2020 statement: an updated guideline for reporting systematic reviews (2021)The PRISMA 2020 statement: an…Social Support, Isolation, Loneliness, and Health Among Older Adults in the PRISM Randomized Controlled Trial (2021)Social Support, Isolation, Lo…Prevention of Incident and Recurrent Major Depression in Older Adults With Insomnia (2021)Prevention of Incident and Re…Exploring Barriers to and Enablers of the Adoption of Information and Communication Technology for the Care of Older Adults With Chronic Diseases: Scoping Review (2021)Exploring Barriers to and Ena…Awareness, Prevention, Detection, and Therapy Applications for Depression and Anxiety in Serious Games for Children and Adolescents: Systematic Review (2021)Awareness, Prevention, Detect…Improving late life depression and cognitive control through the use of therapeutic video game technology: A proof-of-concept randomized trial (2017)Improving late life depressio…The Effect of Information Communication Technology Interventions on Reducing Social Isolation in the Elderly: A Systematic Review (2016)The Effect of Information Com…Small Acute Benefits of 4 Weeks Processing Speed Training Games on Processing Speed and Inhibition Performance and Depressive Mood in the Healthy Elderly People: Evidence from a Randomized Control Trial (2016)Small Acute Benefits of 4 Wee…Older adults’ experiences and perceptions of digital technology: (Dis)empowerment, wellbeing, and inclusion (2015)Older adults’ experiences and…Effect of Exergames on Depression: A Systematic Review and Meta-Analysis (2015)Effect of Exergames on Depres…Technology Use by Older Adults and Barriers to Using Technology (2014)Technology Use by Older Adult…Game-Based Digital Interventions for Depression Therapy: A Systematic Review and Meta-Analysis (2014)Game-Based Digital Interventi…Estimating the sample mean and standard deviation from the sample size, median, range and/or interquartile range (2014)Estimating the sample mean an…Compared with what? An analysis of control‐group types in Cochrane and Campbell reviews of psychosocial treatment efficacy with substance use disorders (2014)Compared with what? An analys…Computer and Internet Interventions for Loneliness and Depression in Older Adults: A Meta-Analysis (2012)Computer and Internet Interve…Measuring inconsistency in meta-analyses (2003)Measuring inconsistency in me…Computer, Internet, and E-mail Use Among Older Adults: Benefits and Barriers (2008)Computer use by older adults: A multi-disciplinary review (2010)Internet use and depression among older adults (2011)Using Internet technologies in rural communities to access services: The views of older people and service providers (2016)Understanding Older People’s Readiness for Receiving Telehealth: Mixed-Method Study (2018)A Systematic Review of Smartphone and Tablet Use by Older Adults With and Without Cognitive Impairment (2022)Organizational Information Requirements, Media Richness and Structural Design (1986)Qualitative Psychology: A Practical Guide to Research Methods (2008)Predicting the acceptance and use of information and communication technology by older adults: An empirical examination of the revised UTAUT2 (2017)Exploring Privilege in the Digital Divide: Implications for Theory, Policy, and Practice (2018)Interpretative Phenomenological Analysis (2020)The use of digital technology for social wellbeing reduces social isolation in older adults: A systematic review (2021)Promoting older adults’ well-being through Internet training and use (2007)Loneliness and the health of older people (2008)Loneliness and Social Internet Use: Pathways to Reconnection in a Digital World? 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References

  • 2021The PRISMA 2020 statement: an updated guideline for reporting systematic reviews107,380 cited
  • 2003Measuring inconsistency in meta-analyses63,086 cited
  • 2014Estimating the sample mean and standard deviation from the sample size, median, range and/or interquartile range11,685 cited
  • 2016The Effect of Information Communication Technology Interventions on Reducing Social Isolation in the Elderly: A Systematic Review874 cited
  • 2015Older adults’ experiences and perceptions of digital technology: (Dis)empowerment, wellbeing, and inclusion472 cited
  • 2021Social Support, Isolation, Loneliness, and Health Among Older Adults in the PRISM Randomized Controlled Trial222 cited
  • 2014Game-Based Digital Interventions for Depression Therapy: A Systematic Review and Meta-Analysis219 cited
  • 2012Computer and Internet Interventions for Loneliness and Depression in Older Adults: A Meta-Analysis212 cited
  • 2021Prevention of Incident and Recurrent Major Depression in Older Adults With Insomnia203 cited
  • 2014Technology Use by Older Adults and Barriers to Using Technology178 cited
  • 2014Compared with what? An analysis of control‐group types in Cochrane and Campbell reviews of psychosocial treatment efficacy with substance use disorders148 cited
  • 2015Effect of Exergames on Depression: A Systematic Review and Meta-Analysis146 cited
  • 2021Exploring Barriers to and Enablers of the Adoption of Information and Communication Technology for the Care of Older Adults With Chronic Diseases: Scoping Review

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129 cited
  • 2017Improving late life depression and cognitive control through the use of therapeutic video game technology: A proof-of-concept randomized trial116 cited
  • 2016Small Acute Benefits of 4 Weeks Processing Speed Training Games on Processing Speed and Inhibition Performance and Depressive Mood in the Healthy Elderly People: Evidence from a Randomized Control Trial58 cited
  • 2021Awareness, Prevention, Detection, and Therapy Applications for Depression and Anxiety in Serious Games for Children and Adolescents: Systematic Review55 cited
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