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Translation and Localisation in Video Games: Making Entertainment Software Global
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Translation and Localisation in Video Games: Making Entertainment Software Global (2014)Translation and Localisation in Video Gam…Current trends in localizing video games into Arabic: localization levels and gamers’ preferences (2021)Current trends in localizing …Video game localisation in Iran: a survey of users’ profile, gaming habits and preferences (2020)Video game localisation in Ir…Game on! Burning issues in game localisation (2018)Game on! Burning issues in ga…Research in game localisation (2017)Research in game localisationLatin American contraflow in global entertainment media: Kingdom Rush series and Zambo Dende as de-localised media products (2017)Latin American contraflow in …Game localization research and translation studies (2016)Game localization research an…Computer Game Studies, Year One. (2001)Game Cultures: Computer Games As New Media (2006)Language and Learning in the Digital Age (2011)Beyond media imperialism: Assymetrical interdependence and cultural proximity (1991)Recentering Globalization (2002)Show sold separately: promos, spoilers, and other media paratexts (2010)The Map: A Beginner's Guide to Doing Research in Translation Studies (2002)Research Methodologies in Translation Studies (2014)Gender bias in video game dialogue (2023)Introducing Translation Studies: Theories and Applications (2003)Introducing Translation Studies: Theories and Applications (2022)Incorporating Collaborative and Active Learning Strategies in the Design and Deployment of a Master Course on Computer-Assisted Scientific Translation (2023)The Translator's Invisibility (2003)Incidental foreign language acquisition from media exposure (2010)Research Methods in Education (2017)The Game Localization Handbook (2004)Subtitling in game localisation: a descriptive study (2012)Game Localization (2013)
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  • 2018Game on! Burning issues in game localisation48 cited
  • 2017Research in game localisation44 cited
  • 2021Current trends in localizing video games into Arabic: localization levels and gamers’ preferences30 cited
  • 2016Game localization research and translation studies29 cited
  • 2020Video game localisation in Iran: a survey of users’ profile, gaming habits and preferences26 cited
  • 2017Latin American contraflow in global entertainment media: Kingdom Rush series and Zambo Dende as de-localised media products5 cited

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