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EVALUATING THE USABILITY AND LEARNING POTENTIAL OF A VIRTUAL MUSEUM TOUR APPLICATION FOR SCHOOLS
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EVALUATING THE USABILITY AND LEARNING POTENTIAL OF A VIRTUAL MUSEUM TOUR APPLICATION FOR SCHOOLS (2023)EVALUATING THE USABILITY AND LEARNING POT…Virtual Museum Tours for Schools: Teachers’ Experiences and Expectations (2022)Virtual Museum Tours for Scho…Evaluation of virtual tour in an online museum: Exhibition of Architecture of the Forbidden City (2022)Evaluation of virtual tour in…Virtual museum system evaluation through user studies (2017)Virtual museum system evaluat…Factors influencing elementary school children's attitudes toward science before, during, and after a visit to the UK National Space Centre (2004)Factors influencing elementar…The Discovery of Grounded Theory; Strategies for Qualitative Research (1968)The Discovery of Grounded Theory: Strategies for Qualitative Research (1968)The Discovery of Grounded Theory: Strategies for Qualitative Research. (1968)Does Practical Work Really Motivate? A study of the affective value of practical work in secondary school science (2008)Big Ideas: A review of astronomy education research 1974–2008 (2009)The Effect of Integrative STEM Instruction on Elementary Students’ Attitudes toward Science (2018)Public institutions for personal learning : establishing a research agenda (1995)X-reality technologies for museums: a comparative evaluation based on presence and visitors experience through user studies (2020)Virtual Tours a Means to an End: An Analysis of Virtual Tours’ Role in Tourism Recovery Post COVID-19 (2021)Perspectives on object-centered learning in museums (2003)Virtual museums, a survey and some issues for consideration (2009)Not just seeing, but also feeling art: Mid-air haptic experiences integrated in a multisensory art exhibition (2017)Exploring user acceptance of online virtual reality exhibition technologies: A case study of Liangzhu Museum (2024)What influences user continuous intention of digital museum: integrating task-technology fit (TTF) and unified theory of acceptance and usage of technology (UTAUT) models (2024)Advancing cultural heritage: a decadal review of digital transformation in Chinese museums (2025)Learning science in informal environments : people, places, and pursuits (2009)Evaluating and establishing national norms for mental wellbeing using the short Warwick–Edinburgh Mental Well-being Scale (SWEMWBS): findings from the Health Survey for England (2016)Biyoçeşitlilik Kavramı Öğretiminde 6. Sınıf Öğrenci Başarıları ve Görüşleri: Sanal Müze ve Fiziksel Müze Ziyareti Karşılaştırması (2023)Empowering Learners through the Integration of Museum Experiences and Digital Technologies (2023)Guidance in museum virtual tours: The impact of a gamified mobile guide on elementary students’ learning experiences (2026)
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References

  • 2004Factors influencing elementary school children's attitudes toward science before, during, and after a visit to the UK National Space Centre215 cited
  • 2017Virtual museum system evaluation through user studies147 cited
  • 2022Evaluation of virtual tour in an online museum: Exhibition of Architecture of the Forbidden City82 cited
  • 2022Virtual Museum Tours for Schools: Teachers’ Experiences and Expectations8 cited

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