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The application of virtual reality technology in the teaching of clarinet music art under the mobile wireless network learning environment
1 references·2 citing·12 second hop
The application of virtual reality technology in the teaching of clarinet music art under the mobile wireless network learning environment (2023)The application of virtual reality techno…A Study of Multi-Sensory Experience and Color Recognition in Visual Arts Appreciation of People with Visual Impairment (2021)A Study of Multi-Sensory Expe…Development and TAM-Based Validation of a User Experience Scale for Actual System Use in Online Courses (2025)Development and TAM-Based Val…The Use of Virtual Platforms in Teaching Bass Guitar (2024)The Use of Virtual Platforms …TOOTEKO: A CASE STUDY OF AUGMENTED REALITY FOR AN ACCESSIBLE CULTURAL HERITAGE. DIGITIZATION, 3D PRINTING AND SENSORS FOR AN AUDIO-TACTILE EXPERIENCE (2015)Not just seeing, but also feeling art: Mid-air haptic experiences integrated in a multisensory art exhibition (2017)Embodied cognition and its significance for education (2018)How can scents enhance the impact of guided museum tours? towards an impact approach for olfactory museology (2022)Supporting People with Visual Impairments in Cultural Heritage: Survey and Future Research Directions (2022)Understanding Visual Arts Experiences of Blind People (2023)Challenges of higher education related to e-learning in developing countries during COVID-19 spread: a review of the perspectives of students, instructors, policymakers, and ICT experts (2021)Examination of STEAM-based Digital Learning Applications in Music Education (2023)The Impact of Immersion through Virtual Reality in the Learning Experiences of Art and Design Students: The Mediating Effect of the Flow Experience (2023)A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)Technology Acceptance Model 3 and a Research Agenda on Interventions (2008)The technology acceptance model (TAM): A meta-analytic structural equation modeling approach to explaining teachers’ adoption of digital technology in education (2018)
this work references cited by second hop

References

  • 2021A Study of Multi-Sensory Experience and Color Recognition in Visual Arts Appreciation of People with Visual Impairment79 cited

Cited by

  • 2025Development and TAM-Based Validation of a User Experience Scale for Actual System Use in Online Courses9 cited
  • 2024The Use of Virtual Platforms in Teaching Bass Guitar2 cited

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