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A systematic literature review and analysis of try-on technology: Virtual fitting rooms
16 references·3 citing·41 second hop
A systematic literature review and analysis of try-on technology: Virtual fitting rooms (2023)A systematic literature review and analys…A systematic review of the smart home literature: A user perspective (2018)A systematic review of the sm…Enabling smart retail settings via mobile augmented reality shopping apps (2016)Enabling smart retail setting…An Odyssey into Virtual Worlds: Exploring the Impacts of Technological and Spatial Environments on Intention to Purchase Virtual Products1 (2011)An Odyssey into Virtual World…Adoption of Virtual Try-on technology for online apparel shopping (2008)Adoption of Virtual Try-on te…Review : A Review of Culture in Information Systems Research: Toward a Theory of Information Technology Culture Conflict1 (2006)Review : A Review of Culture …For fun and profit: Hedonic value from image interactivity and responses toward an online store (2005)For fun and profit: Hedonic v…Effect of image interactivity technology on consumer responses toward the online retailer (2005)Effect of image interactivity…Virtual Product Experience: Effects of Visual and Functional Control of Products on Perceived Diagnosticity and Flow in Electronic Shopping (2004)Virtual Product Experience: E…Goal Contagion: Perceiving Is for Pursuing. (2004)Goal Contagion: Perceiving Is…Towards a Methodology for Developing Evidence‐Informed Management Knowledge by Means of Systematic Review (2003)Towards a Methodology for Dev…Systematic Reviews: Synthesis of Best Evidence for Clinical Decisions (1997)Systematic Reviews: Synthesis…Extrinsic and Intrinsic Motivation to Use Computers in the Workplace 1 (1992)Extrinsic and Intrinsic Motiv…A comparison of results of meta-analyses of randomized control trials and recommendations of clinical experts. Treatments for myocardial infarction (1992)A comparison of results of me…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…An approach to environmental psychology (1974)An approach to environmental …Compliance, identification, and internalization three processes of attitude change (1958)Compliance, identification, a…Consumers’ attitudes toward virtual try-on technology: an extended TAM model (2025)Consumers’ attitudes toward v…Unveiling product imagination and decision comfort through personalized virtual try-on: the moderating role of spatial processing perception (2024)Unveiling product imagination…A Study on the Willingness of “Generation Z” Consumers to Use Online Virtual Try-On Shopping Services Based on the S-O-R Framework (2024)A Study on the Willingness of…Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Self-efficacy mechanism in human agency. 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References

  • 1989Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology68,271 cited
  • 2003Towards a Methodology for Developing Evidence‐Informed Management Knowledge by Means of Systematic Review15,354 cited
  • 1974An approach to environmental psychology7,295 cited
  • 1992Extrinsic and Intrinsic Motivation to Use Computers in the Workplace 16,231 cited
  • 1958Compliance, identification, and internalization three processes of attitude change3,817 cited
  • 1997Systematic Reviews: Synthesis of Best Evidence for Clinical Decisions2,184 cited
  • 2006Review : A Review of Culture in Information Systems Research: Toward a Theory of Information Technology Culture Conflict11,561 cited
  • 1992A comparison of results of meta-analyses of randomized control trials and recommendations of clinical experts. Treatments for myocardial infarction1,517 cited
  • 2018A systematic review of the smart home literature: A user perspective722 cited
  • 2008Adoption of Virtual Try-on technology for online apparel shopping670 cited
  • 2004Virtual Product Experience: Effects of Visual and Functional Control of Products on Perceived Diagnosticity and Flow in Electronic Shopping605 cited
  • 2011An Odyssey into Virtual Worlds: Exploring the Impacts of Technological and Spatial Environments on Intention to Purchase Virtual Products1599 cited
  • 2016Enabling smart retail settings via mobile augmented reality shopping apps544 cited

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  • 2004Goal Contagion: Perceiving Is for Pursuing.515 cited
  • 2005Effect of image interactivity technology on consumer responses toward the online retailer495 cited
  • 2005For fun and profit: Hedonic value from image interactivity and responses toward an online store488 cited
  • Cited by

    • 2024A Study on the Willingness of “Generation Z” Consumers to Use Online Virtual Try-On Shopping Services Based on the S-O-R Framework19 cited
    • 2024Unveiling product imagination and decision comfort through personalized virtual try-on: the moderating role of spatial processing perception16 cited
    • 2025Consumers’ attitudes toward virtual try-on technology: an extended TAM model10 cited