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This chapter explores the intersection between digital, education, and law to understand how they challenge each other while coming together in a continuous becoming process affecting the substance of the law, the legal profession, and education. This chapter is organized so that Part 2 introduces virtual reality, Part 3 discusses how VR is transforming the classroom into a smart learning environment, and Part 4 explores the possibilities provided by using virtual reality in legal education.
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Stored only when both papers are in the corpus — 8 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.