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Digital Fashion Bodies: Posthuman Perspectives
9 references·0 citing·33 second hop
Digital Fashion Bodies: Posthuman Perspectives (2023)Digital Fashion Bodies: Posthuman Perspec…Art and Cosmotechnics (2021)Art and Cosmotechnics‘Just hit a button!’ – fashion 4.0 designers as cyborgs, experimenting and designing with generative algorithms (2021)‘Just hit a button!’ – fashio…Vibrant Matter (2010)Vibrant MatterThe Myth of Immateriality: Presenting and Preserving New Media (2007)The Myth of Immateriality: Pr…Meeting the Universe Halfway (2006)Meeting the Universe HalfwayCarnal thoughts: embodiment and moving image culture (2005)Carnal thoughts: embodiment a…Metamorphoses: Towards a Materialist Theory of Becoming (2003)Metamorphoses: Towards a Mate…The Skin of the Film (2000)The Skin of the FilmA Thousand Plateaus: Capitalism and Schizophrenia (1989)A Thousand Plateaus: Capitali…The Fame of Gawa: A Symbolic Study of Value Transformation in a Massim (Papua New Guinea) Society (1989)On Collective Memory (1992)Ethnography In/Of the World System: The Emergence of Multi-Sited Ethnography (1995)Discourse Analysis as Theory and Method (2002)The Practice Turn in Contemporary Theory (2005)3.2. MARXISM AND LITERATURE (2006)Situated Knowledges: The Science Question in Feminism and the Privilege of Partial Perspective (1988)Case Study Research and Applications: Design and Methods (2017)Reflecting on reflexive thematic analysis (2019)Digital Transformation 4.0: Integration of Artificial Intelligence & Metaverse in Marketing (2023)Examining Consumers’ Perceptions of and Attitudes toward Digital Fashion in General and Purchase Intention of Luxury Brands’ Digital Fashion Specifically (2023)An application of generative AI for knitted textile design in fashion (2024)Machinic Animism in Japanese Contemporary Art (2022)AI-Aided Ceramic Sculptures: Bridging Deep Learning with Materiality (2023)Decay without mourning: future-thinking heritage practices (2024)INVOKING AFFECT (2005)Involutionary Momentum: Affective Ecologies and the Sciences of Plant/Insect Encounters (2012)New Materialism: Interviews & Cartographies (2012)What Is Body, What Is Space? Performance and the Cinematic Body in a Non-Anthropocentric Cinema (2017)The Gulliver effect: Screen Size, Scale and Frame, from Cinema to Mobile Phones: This article has been accepted in 2020 for publication in 2022 in the New Review of Film and Television Studies, published by Taylor & Francis (2022)Intermediality in Academia: Creative Research through Film (2023)Between Creation and Preservation (2009)Where There Are Flies, Media Art You'll Find (2019)Conservation of flash-based media art a case study of (2026)Attention, Videogames and the Retentional Economies of Affective Amplification (2012)Performative ontologies: Sociomaterial approaches to researching adult education and lifelong learning (2013)The political choreography of the Sophia robot: beyond robot rights and citizenship to political performances for the social robotics market (2020)Matters of care in technoscience: Assembling neglected things (2010)Quantum Entanglements and Hauntological Relations of Inheritance: Dis/continuities, SpaceTime Enfoldings, and Justice-to-Come (2010)Using Numbers in Qualitative Research (2010)Seeing What We Know: Disability and Theories of Metaphor (2010)Videographic geographies: Using digital video for geographic research (2010)Archaeology and the Senses: Human Experience, Memory, and Affect (2014)
this work references cited by second hop

References

  • 1989A Thousand Plateaus: Capitalism and Schizophrenia22,694 cited
  • 2006Meeting the Universe Halfway3,515 cited
  • 2003Metamorphoses: Towards a Materialist Theory of Becoming1,248 cited
  • 2010Vibrant Matter1,100 cited
  • 2005Carnal thoughts: embodiment and moving image culture797 cited
  • 2021Art and Cosmotechnics112 cited
  • 2000The Skin of the Film99 cited
  • 2021‘Just hit a button!’ – fashion 4.0 designers as cyborgs, experimenting and designing with generative algorithms67 cited
  • 2007The Myth of Immateriality: Presenting and Preserving New Media24 cited

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