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Handling sensory disabilities in a smart society
16 references·1 citing·47 second hop
Handling sensory disabilities in a smart society (2024)Handling sensory disabilities in a smart …Six Human-Centered Artificial Intelligence Grand Challenges (2023)Six Human-Centered Artificial…Inclusive AR/VR: accessibility barriers for immersive technologies (2023)Inclusive AR/VR: accessibilit…Research on vulnerable people and digital inclusion: toward a consolidated taxonomical framework (2022)Research on vulnerable people…Accessibility to digital technology: Virtual barriers, real opportunities (2021)Accessibility to digital tech…Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children (2020)Robots for Inclusive Play: Co…Disability digital divide: the use of the internet, smartphones, computers and tablets among people with disabilities in Sweden (2020)Disability digital divide: th…Digital technology and social change: the digital transformation of society from a historical perspective (2020)Digital technology and social…Loneliness among adults with visual impairment: prevalence, associated factors, and relationship to life satisfaction (2019)Loneliness among adults with …The use and acceptance of ICT by senior citizens: a comparison of technology acceptance model (TAM) for elderly and young adults (2018)The use and acceptance of ICT…Ability-based design (2018)Ability-based designTechnology acceptance model: a literature review from 1986 to 2013 (2014)Technology acceptance model: …Exploring influencing variables for the acceptance of social robots (2013)Exploring influencing variabl…Technology for people, not disabilities: ensuring access and inclusion (2012)Technology for people, not di…Ability-Based Design (2011)Ability-Based DesignUniversal accessibility as a multimodal design issue (2007)Universal accessibility as a …What is a robot companion - friend, assistant or butler? 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(2023)The impact of digital transformation on innovation performance - The mediating role of innovation factors (2023)The weirdest people in the world? (2010)Self-Determination Theory: Basic Psychological Needs in Motivation, Development, and Wellness (2017)A Survey on Bias and Fairness in Machine Learning (2021)ChatGPT: More Than a “Weapon of Mass Deception” Ethical Challenges and Responses from the Human-Centered Artificial Intelligence (HCAI) Perspective (2023)The critical role of HRM in AI-driven digital transformation: a paradigm shift to enable firms to move from AI implementation to human-centric adoption (2024)Understanding Human-Centred AI: a review of its defining elements and a research agenda (2025)SeeingVR (2019)Inclusive Augmented and Virtual Reality: A Research Agenda (2023)Virtual Reality and Augmented Reality in Artistic Expression: A Comprehensive Study of Innovative Technologies (2024)Advancing Mental Health Care: A Comprehensive Review of Digital Tools and Technologies for Enhancing Diagnosis, Treatment, and Wellness (2025)The technology acceptance model (TAM): A meta-analytic structural equation modeling approach to explaining teachers’ adoption of digital technology in education (2018)Technology acceptance model in educational context: A systematic literature review (2019)Trust in AI and Its Role in the Acceptance of AI Technologies (2022)Factors Influencing Intention to Technological Use in Older Adults. 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References

  • 2014Technology acceptance model: a literature review from 1986 to 20132,457 cited
  • 2011Ability-Based Design584 cited
  • 2005What is a robot companion - friend, assistant or butler?540 cited
  • 2013Exploring influencing variables for the acceptance of social robots499 cited
  • 2023Six Human-Centered Artificial Intelligence Grand Challenges498 cited
  • 2018The use and acceptance of ICT by senior citizens: a comparison of technology acceptance model (TAM) for elderly and young adults272 cited
  • 2012Technology for people, not disabilities: ensuring access and inclusion247 cited
  • 2020Disability digital divide: the use of the internet, smartphones, computers and tablets among people with disabilities in Sweden223 cited
  • 2020Digital technology and social change: the digital transformation of society from a historical perspective216 cited
  • 2023Inclusive AR/VR: accessibility barriers for immersive technologies214 cited
  • 2019Loneliness among adults with visual impairment: prevalence, associated factors, and relationship to life satisfaction178 cited
  • 2018Ability-based design163 cited
  • 2021Accessibility to digital technology: Virtual barriers, real opportunities154 cited
  • 2022Research on vulnerable people and digital inclusion: toward a consolidated taxonomical framework129 cited

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  • 2007Universal accessibility as a multimodal design issue119 cited
  • 2020Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children115 cited
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    • 2025Automatic Ability-Based Design (AutoABD): A Novel Framework for Accessible Technology Evaluated on Visual Abilities1 cited