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Virtual Reality Enables the Dissemination and Preservation of Early Works of Art
7 references·0 citing·18 second hop
Virtual Reality Enables the Dissemination and Preservation of Early Works of Art (2024)Virtual Reality Enables the Dissemination…Digital Art and the Future of Traditional Arts (2021)Digital Art and the Future of…Copyright Management by Contemporary Art Exhibition Institutions in Poland: Case Study of the Zachęta National Gallery of Art (2020)Copyright Management by Conte…Chapter 4.1. The Work of Art in the Age of Digital Fragility (2020)Chapter 4.1. The Work of Art …Reordering the Assemblages of the Digital through Art and Open Prototyping (2019)Reordering the Assemblages of…Reimagining the Iconic in New Media Art: Mobile Digital Screens and Chôra as Interactive Space (2019)Reimagining the Iconic in New…Attesting similarity: Supporting the organization and study of art image collections with computer vision (2018)Attesting similarity: Support…Wait, then Give Up: Lethargy and the Reticence of Digital Art (2017)Wait, then Give Up: Lethargy …Ordinary Affects (2007)Cruel Optimism (2011)Relational aesthetics (2011)Seeping Out (2019)Understanding Digital Humanities (2012)A survey of computational methods for iconic image analysis (2022)Towards Enhancing Virtual Museums by Contextualizing Art through Interactive Visualizations (2022)Artificial Intelligence for Digital Heritage Innovation: Setting up a R&D Agenda for Europe (2024)Semiotics: The Basics (2003)Image, Icon, Economy (2004)The Transformative Power of Performance (2008)Creative Assemblages: Organisation and Outputs of Practice-Led Research (2010)The Black Box Society: The Secret Algorithms That Control Money and Information (2016)Uses of Heritage (2006)Persuasion With Case Studies (2007)Qualitative Case Studies (2024)Postmodern Virtualities (1995)The Role of AI: Speculative Design in Redefining Artistic Collaboration (2024)
this work references cited by second hop

References

  • 2017Wait, then Give Up: Lethargy and the Reticence of Digital Art71 cited
  • 2018Attesting similarity: Supporting the organization and study of art image collections with computer vision36 cited
  • 2021Digital Art and the Future of Traditional Arts15 cited
  • 2019Reimagining the Iconic in New Media Art: Mobile Digital Screens and Chôra as Interactive Space10 cited
  • 2020Copyright Management by Contemporary Art Exhibition Institutions in Poland: Case Study of the Zachęta National Gallery of Art9 cited
  • 2019Reordering the Assemblages of the Digital through Art and Open Prototyping7 cited
  • 2020Chapter 4.1. The Work of Art in the Age of Digital Fragility1 cited

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