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Ghostdance is an evolving generative art project in the field of dance and virtual reality (VR). It mixes visual, auditory and immersive experiences, making use of generative algorithms to create a dynamic audiovisual landscape with continuously changing images and sounds. The performance consists of three interconnected components: a) a duet featuring a human dancer and an avatar mirroring the movements of an absent person; b) the transformation of the physical movements of the human dancer into a visualization of a hybrid body, constantly redefined as a swarm of virtual entities; and c) the sonification of the dancer's movements, introducing an auditory dimension to the exploration of movement.
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Stored only when both papers are in the corpus — 4 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.