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Hierarchical Modelling of Smart Digital Cultural Heritage Spaces: An XML-Based Approach
15 references·0 citing·45 second hop
Hierarchical Modelling of Smart Digital Cultural Heritage Spaces: An XML-Based Approach (2024)Hierarchical Modelling of Smart Digital C…Innovation Process Modelling for Human-Centred Cultural Heritage Spaces: Developing a Business Model Canvas for Smart Digital Immersion (2023)Innovation Process Modelling …A human-centred systems manifesto for smart digital immersion in Industry 5.0: a case study of cultural heritage (2023)A human-centred systems manif…Towards a Human-Centred Framework for Smart Digital Immersion and Control for Cultural Heritage Applications (2022)Towards a Human-Centred Frame…Who is the "Human" in Human-Centered Machine Learning (2019)Who is the "Human" in Human-C…Positioning and Presenting Design Science Research for Maximum Impact1 (2013)Positioning and Presenting De…Museum 2.0: A study into the culture of expertise within the museum blogosphere (2013)Museum 2.0: A study into the …Integrating material and digital (2013)Integrating material and digi…Evaluations in the Science of the Artificial – Reconsidering the Build-Evaluate Pattern in Design Science Research (2012)Evaluations in the Science of…Design Science Research in Information Systems (2010)Design Science Research in In…Soft design science methodology (2009)Soft design science methodolo…Bridging Practice and Theory: A Design Science Approach (2009)Bridging Practice and Theory:…What design science is not (2008)What design science is notStrategies for Design Science Research Evaluation (2008)Strategies for Design Science…On theory development in design science research: anatomy of a research project (2008)On theory development in desi…A Three Cycle View of Design Science Research (2007)A Three Cycle View of Design …Design science in information systems research (2004)Design Science in Information Systems Research1 (2004)A Design Science Research Methodology for Information Systems Research (2007)A method for taxonomy development and its application in information systems (2012)FEDS: a Framework for Evaluation in Design Science Research (2014)Design Science Research Contributions: Finding a Balance between Artifact and Theory (2018)Social Theory and Social Structure (1958)Building theories from case study research (2009)Toward Meaningful Engagement: A Framework for Design and Research of Gamified Information Systems1 (2017)HTMT2–an improved criterion for assessing discriminant validity in structural equation modeling (2021)The Discovery of Grounded Theory; 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References

  • 2013Positioning and Presenting Design Science Research for Maximum Impact13,052 cited
  • 2007A Three Cycle View of Design Science Research1,638 cited
  • 2010Design Science Research in Information Systems1,434 cited
  • 2009Bridging Practice and Theory: A Design Science Approach675 cited
  • 2008On theory development in design science research: anatomy of a research project632 cited
  • 2008Strategies for Design Science Research Evaluation328 cited
  • 2012Evaluations in the Science of the Artificial – Reconsidering the Build-Evaluate Pattern in Design Science Research317 cited
  • 2008What design science is not215 cited
  • 2009Soft design science methodology212 cited
  • 2013Integrating material and digital175 cited
  • 2019Who is the "Human" in Human-Centered Machine Learning172 cited
  • 2023A human-centred systems manifesto for smart digital immersion in Industry 5.0: a case study of cultural heritage20 cited
  • 2013Museum 2.0: A study into the culture of expertise within the museum blogosphere19 cited
  • 2022Towards a Human-Centred Framework for Smart Digital Immersion and Control for Cultural Heritage Applications12 cited
  • 2023Innovation Process Modelling for Human-Centred Cultural Heritage Spaces: Developing a Business Model Canvas for Smart Digital Immersion

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