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A Study of Digitization Strategies and Audience Interaction in New Media Art Exhibitions in Museums
10 references·0 citing·43 second hop
A Study of Digitization Strategies and Audience Interaction in New Media Art Exhibitions in Museums (2024)A Study of Digitization Strategies and Au…Digital Creativity and the Regional Museum: Experimental Collaboration at the Convergence of Immersive Media and Exhibition Design (2022)Digital Creativity and the Re…From the Social Museum to the Digital Social Museum (2021)From the Social Museum to the…Museum curation in the digital age (2020)Museum curation in the digita…Instagram as Digital Communication Tool for the Museums: a Reflection on Prospectives and Opportunities through the Analysis of the Profiles of Louvre Museum and Metropolitan Museum of New York (2019)Instagram as Digital Communic…Experience Design, Virtual Reality and Media Hybridization for the Digital Communication Inside Museums (2019)Experience Design, Virtual Re…Participation in design and changing practices of museum development (2018)Participation in design and c…“Media Are, First of All, for Fun”: The Future of Media Determines the Future of Museums (2018)“Media Are, First of All, for…Museum objects and Instagram: agency and communication in digital engagement (2017)Museum objects and Instagram:…Museum Experience Design: A Modern Storytelling Methodology (2017)Museum Experience Design: A M…Participatory Media and Discourse in Heritage Museums: Co-constructing the Public Sphere? (2016)Participatory Media and Disco…Discipline and Punish: The Birth of the Prison (1978)Discipline and Punish: The Birth of the Prison. (1978)The structural transformation of the public sphere: an inquiry into a category of bourgeois society (1990)Digitally enhanced polyvocality and reflective spaces (2019)Voices on display: Handwriting, paper, and authenticity, from museums to social network sites (2019)Museums’ Digital Communication: The Role of the Pandemic in Accelerating the Digital Revolution in Italian Museums (2021)Case Study Research: Design and Methods (1984)Case Study Research: Design and Methods (1991)Using thematic analysis in psychology (2006)Digital Museum Objects and Memory: Postdigital Materiality, Aura and Value (2020)Ephemeral Storytelling With Social Media: Snapchat and Instagram Stories at the Brooklyn Museum (2020)Past for Future – museums as a digitalized “interaction platform” for value co-creation in tourism destinations (2022)Amusing ourselves to death: Public discourse in the age of show business (1988)Technopoly: The Surrender of Culture to Technology (1997)Amusing Ourselves to Death: Public Discourse in the Age of Show Business (2010)Museums and Education (2007)Humanized museums? How digital technologies become relational tools (2021)Museums in the Infosphere: reshaping value creation (2021)The Effectiveness of Digital Technologies Used for the Visitor’s Experience in Digital Museums. A Systematic Literature Review from the Last Two Decades (2022)A methodology for mapping Instagram hashtags (2014)What We Instagram: A First Analysis of Instagram Photo Content and User Types (2014)Indonesia Digital Public Diplomacy on @kemlu_ri Instagram: Benefit and Challenges during COVID-19 (2021)Visual content analysis of visitors’ engagement with an instagrammable exhibition (2022)Instagram as a participatory tool: A comparative analysis of six Spanish museums (2023)Heritage and Social Media (2012)How do consumers co-create their experiences? An exploration in the heritage sector (2013)Exploring the experience value of museum visitors as a co-creation process (2017)Visitor orientation as a game changer for the digital transformation of museums (2024)Handbook of Qualitative Research. (1995)Destination Culture: Tourism, Museums, and Heritage (1999)Co-creation and the new landscapes of design (2008)The edutainment scan: immersive media and its deployment in museums (2024)Children’s Learning Experiences in Immersive Museum Art Education: An Observational Case Study (2025)Evaluating visitor satisfaction in museum environments in the Middle East: the role of physical settings and emotional responses (2026)Co‐Creating, Co‐producing and Connecting: Museum Practice Today (2019)Conveying Intangible Cultural Heritage in Museums with Interactive Storytelling and Projection Mapping: The Case of the Mastic Villages (2022)Storytelling in heritage tourism: an exploration of co-creative experiences from a tourist perspective (2023)Hybrid Museum Experiences (2022)Hybrid Museum Experiences (2022)A participatory approach to exhibition theme development (2024)Multisensory Museum Models for Knowledge Transfer (2021)DIGITAL TRANSITION STRATEGIES AND TRAINING PROGRAMS FOR DIGITAL CURATION OF MUSEUM (2023)Exploring user acceptance of online virtual reality exhibition technologies: A case study of Liangzhu Museum (2024)
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References

  • 2017Museum objects and Instagram: agency and communication in digital engagement103 cited
  • 2017Museum Experience Design: A Modern Storytelling Methodology90 cited
  • 2019Experience Design, Virtual Reality and Media Hybridization for the Digital Communication Inside Museums63 cited
  • 2022Digital Creativity and the Regional Museum: Experimental Collaboration at the Convergence of Immersive Media and Exhibition Design30 cited
  • 2018Participation in design and changing practices of museum development22 cited
  • 2019Instagram as Digital Communication Tool for the Museums: a Reflection on Prospectives and Opportunities through the Analysis of the Profiles of Louvre Museum and Metropolitan Museum of New York22 cited
  • 2020Museum curation in the digital age20 cited
  • 2016Participatory Media and Discourse in Heritage Museums: Co-constructing the Public Sphere?14 cited
  • 2021From the Social Museum to the Digital Social Museum14 cited
  • 2018“Media Are, First of All, for Fun”: The Future of Media Determines the Future of Museums3 cited

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