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VisHanfu: An Interactive System for the Promotion of Hanfu Knowledge via Cross-Shaped Flat Structure
2 references·0 citing·11 second hop
VisHanfu: An Interactive System for the Promotion of Hanfu Knowledge via Cross-Shaped Flat Structure (2024)VisHanfu: An Interactive System for the P…Personalizing Cultural Heritage Access in a Virtual Reality Exhibition: A User Study on Viewing Behavior and Content Preferences (2023)Personalizing Cultural Herita…A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience (2023)A Virtual Reality Museum to R…Experiencing immersive virtual reality in museums (2019)Virtual Reality in Museums: Exploring the Experiences of Museum Professionals (2020)VR Games in Cultural Heritage: A Systematic Review of the Emerging Fields of Virtual Reality and Culture Games (2022)Evaluating the Impact of XR on User Experience in the Tomato Industrial Museum “D. Nomikos” (2024)Potentials in Using VR for Facilitating Geography Teaching in Classrooms: A Systematic Review (2024)The Effects of LLM-Empowered Chatbots and Avatar Guides on the Engagement, Experience, and Learning in Virtual Museums (2025)Lessons learned from supplementing archaeological museum exhibitions with virtual reality (2019)Museums and Digital Culture (2019)Towards Enhancing Virtual Museums by Contextualizing Art through Interactive Visualizations (2022)Exploring Cognitive Variability in Interactive Museum Games (2025)Virtual Reality in Cultural Heritage: A Scientometric Analysis and Review of Long-Term Use and Usability Trends (2026)
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References

  • 2023A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience50 cited
  • 2023Personalizing Cultural Heritage Access in a Virtual Reality Exhibition: A User Study on Viewing Behavior and Content Preferences25 cited

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