1 Introduction 2 The Definition of the Net Generation 3 The Net Generation Attributes 3.1 Always Connected 3.2 Instant Gratification Seekers 3.3 Intimacy with Mobile Technologies 3.4 Integrated Media Experience 3.5 Computerized Personality 3.6 The Enhanced Role of Self 4 Cyber Behaviors in the App Culture 4.1 Relationships 4.1.1 Online Dating 4.1.2 Job Seeking 4.2 Entertainment 4.2.1 Mobile Gaming (VR & AR Games) 4.2.2 Live Streaming 4.3 Learning 4.3.1 Online Learning Community: MOOCs 4.3.2 Q&A Sites: Quora & Zhihu 4.4 Health 4.4.1 Health Information Seeking 4.4.2 The Use of Health Apps and Wearable Devices 4.4.3 Utility-Based Health Practices 4.5 Politics 4.5.1 Incidental Exposure to Disagreement 4.5.2 Active Political Expression 4.5.3 Individualized but Networked Political Participation 4.6 Shopping 5 Conclusions, Limitations, and Implications for Future Studies
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