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Fostering Social Interaction Variability in the Metaverse: A Case Study of the Museum of L’Avesnois in Fourmies
6 references·0 citing·27 second hop
Fostering Social Interaction Variability in the Metaverse: A Case Study of the Museum of L’Avesnois in Fourmies (2025)Fostering Social Interaction Variability …Heritage conservation and digital technologies in Jordan (2021)Heritage conservation and dig…Virtual museums, a survey and some issues for consideration (2009)Virtual museums, a survey and…The Work of Art in the Age of Mechanical Reproduction (2007)The Work of Art in the Age of…Uses of Heritage (2006)Uses of HeritageSocial presence as a predictor of satisfaction within a computer‐mediated conferencing environment (1997)Social presence as a predicto…Simulacra and Simulation (1995)Simulacra and SimulationSocial psychological aspects of computer-mediated communication. (1984)The relationships among teacher immediacy behaviors, student motivation, and learning (1990)Global Networks (1993)Assessing Social Presence In Asynchronous Text-based Computer Conferencing (1999)EXAMINING SOCIAL PRESENCE IN ONLINE COURSES IN RELATION TO STUDENTS' PERCEIVED LEARNING AND SATISFACTION (2003)Researching the community of inquiry framework: Review, issues, and future directions (2007)Museums and the Shaping of Knowledge (1992)Museums and the Shaping of Knowledge (1992)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Developing serious games for cultural heritage: a state-of-the-art review (2010)New technologies in cultural institutions: theory, evidence and policy implications (2011)Digital storytelling and audience engagement in cultural heritage management: A collaborative model based on the Digital City of Thessaloniki (2018)Business Research Methods (2011)Social Research Methods (2013)Archaeometallurgical record as tool to preserve architectural heritage information in Malaga, Spain (2022)Assembling Cultural and Natural Values in Vernacular Landscapes: An Experimental Analysis (2022)Business Research Methods (2022)Place-Based Perspectives on Understanding the Value of Sustainable Heritage-Inspired Arts and Crafts in Jordan (2024)Disjuncture and Difference in the Global Cultural Economy (1990)Can Consumers Escape the Market? Emancipatory Illuminations from Burning Man (2002)Extended Self in a Digital World: Table 1. (2013)Simulacra and Simulation (2007)The Mediatization of Society (2008)Rethinking Populism: Politics, Mediatisation and Political Style (2013)Negotiating Authentic Objects and Authentic Selves (2010)The recognition and misrecognition of community heritage (2010)Clarifying the critical in critical heritage studies (2012)
this work references cited by second hop

References

  • 1995Simulacra and Simulation6,889 cited
  • 2006Uses of Heritage4,077 cited
  • 2007The Work of Art in the Age of Mechanical Reproduction3,820 cited
  • 1997Social presence as a predictor of satisfaction within a computer‐mediated conferencing environment2,002 cited
  • 2009Virtual museums, a survey and some issues for consideration513 cited
  • 2021Heritage conservation and digital technologies in Jordan34 cited

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