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Violence, sex and profanity in films: correlation of movie ratings with content.
12 references·1 citing·50 second hop
Violence, sex and profanity in films: correlation of movie ratings with content. (2004)Violence, sex and profanity in films: cor…Handbook of children and the media (2012)Handbook of children and the …Content and Ratings of Teen-Rated Video Games (2004)Content and Ratings of Teen-R…Media ratings for violence and sex: Implications for policymakers and parents. (2003)Media ratings for violence an…Longitudinal relations between children's exposure to TV violence and their aggressive and violent behavior in young adulthood: 1977-1992. (2003)Longitudinal relations betwee…Television Viewing and Aggressive Behavior During Adolescence and Adulthood (2002)Television Viewing and Aggres…CHILDREN, Adolescents, & the MEDIA (2002)CHILDREN, Adolescents, & the …Depiction of Alcohol, Tobacco, and Other Substances in G-Rated Animated Feature Films (2001)Depiction of Alcohol, Tobacco…Violence in G-Rated Animated Films (2000)Violence in G-Rated Animated …Tales from the Screen: Enduring Fright Reactions to Scary Media (1999)Tales from the Screen: Enduri…Vaudeville and Film 1895-1915: A Study in Media Interaction (1980)Vaudeville and Film 1895-1915…Dragons and Dinosaurs: The Child's Capacity to Differentiate Fantasy from Reality (1978)Dragons and Dinosaurs: The Ch…Our movie made children. (1933)Our movie made children.Violent Entertainment Pitched to Adolescents: An Analysis of PG-13 Films (2007)Violent Entertainment Pitched…Distribution Theory for Glass's Estimator of Effect Size and Related Estimators (1981)Statistical Methods for Meta-Analysis. (1986)Statistical Methods for Meta-Analysis (1988)Media and Violence: Intervention Strategies for Reducing Aggression (2003)Violent Television Viewing During Preschool Is Associated With Antisocial Behavior During School Age (2007)Modifying Media Content for Preschool Children: A Randomized Controlled Trial (2013)Thought and language (1962)Violence in E-Rated Video Games (2001)Popular Video Games: Quantifying the Presentation of Violence and Its Context (2003)Playing and Reality (2012)Revisiting the Fantasy–Reality Distinction: Children as Naïve Skeptics (2013)Beyond the Pleasure Principle (2015)Identity and the life cycle (1959)Short-term and Long-term Effects of Violent Media on Aggression in Children and Adults (2006)The Role of Media Violence in Violent Behavior (2006)Media Effects (2009)Diagnostic and Statistical Manual of Mental Disorders (2013)Bedtime mobile phone use and sleep in adults (2015)Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (2001)Internet Use Among Turkish Adolescents (2008)Generation M2: Media in the Lives of 8- to 18-Year-Olds (2010)Violent video games and physical aggression: Evidence for a selection effect among adolescents. (2015)Addictive Online Games: Examining the Relationship Between Game Genres and Internet Gaming Disorder (2016)Big World, Small Screen: The Role of Television in American Society (1992)Big World, Small Screen: The Role of Television in American Society. (1993)Indirect Aggression in Animated Disney Films (2008)Television Exposure as a Risk Factor for Aggressive Behavior Among 3-Year-Old Children (2009)Children, Adolescents, and the Media (2013)Violent media and hostile appraisals: A meta‐analytic review (2016)Aggression: A Social Learning Analysis (1973)Psychiatric disorders in America (1991)The Effects of Television Violence on Antisocial Behavior: A Meta-Analysis1 (1994)The Effects of Media Violence on Society (2002)Understanding the Risks of Child Neglect: An Exploration of Poverty and Parenting Characteristics (2004)Violent Video Game Effects on Children and Adolescents (2007)Social Learning Theory. (1978)Relational Aggression, Gender, and Social-Psychological Adjustment (1995)The Influence of Media Violence on Youth (2003)Handbook of socialization theory and research (2007)Cyberbullying in adolescents: Modalities and aggressors’ profile (2010)Adverse physiological and psychological effects of screen time on children and adolescents: Literature review and case study (2018)Adolescent Internet use: What we expect, what teens report (2004)Health Effects of Media on Children and Adolescents (2010)How and Why Parents Guide the Media Use of Young Children (2015)Cinema Studies and the Conduct of Conduct (2008)Experimental Film and the Development of Film Study in America (2008)A HISTORY LONG OVERDUE: (2011)Modernism and Cultural Conflict 1880-1922 (2003)RELOCATING AMERICAN FILM HISTORY (2006)Understanding Popular Culture (2006)
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References

  • 2003Longitudinal relations between children's exposure to TV violence and their aggressive and violent behavior in young adulthood: 1977-1992.993 cited
  • 2012Handbook of children and the media565 cited
  • 2002Television Viewing and Aggressive Behavior During Adolescence and Adulthood447 cited
  • 2004Content and Ratings of Teen-Rated Video Games198 cited
  • 1978Dragons and Dinosaurs: The Child's Capacity to Differentiate Fantasy from Reality184 cited
  • 1999Tales from the Screen: Enduring Fright Reactions to Scary Media178 cited
  • 2003Media ratings for violence and sex: Implications for policymakers and parents.171 cited
  • 1980Vaudeville and Film 1895-1915: A Study in Media Interaction142 cited
  • 2000Violence in G-Rated Animated Films127 cited
  • 1933Our movie made children.106 cited
  • 2001Depiction of Alcohol, Tobacco, and Other Substances in G-Rated Animated Feature Films85 cited
  • 2002CHILDREN, Adolescents, & the MEDIA69 cited

Cited by

  • 2007Violent Entertainment Pitched to Adolescents: An Analysis of PG-13 Films17 cited

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