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The Effect of STEAM Education on Elementary School Student’s Creativity Improvement
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The Effect of STEAM Education on Elementary School Student’s Creativity Improvement (2012)The Effect of STEAM Education on Elementa…Publication Trends from STEAM in Education from Scopus Database: Bibliometric Analysis (2023)Publication Trends from STEAM…IT Humanities Education Program to Improve Digital Literacy of the Elderly (2022)IT Humanities Education Progr…A Curriculum Integrating STEAM and Maker Education Promotes Pupils' Learning Motivation, Self-Efficacy, and Interdisciplinary Knowledge Acquisition (2021)A Curriculum Integrating STEA…The Benefits of a Convergence between Art and Engineering (2020)The Benefits of a Convergence…Assessing creative productivity (2019)Assessing creative productivi…Social psychology of creativity: A consensual assessment technique. (1982)Torrance Tests of Creative Thinking as Predictors of Personal and Public Achievement: A Fifty-Year Follow-Up (2010)A Guideline of Selecting and Reporting Intraclass Correlation Coefficients for Reliability Research (2016)Full STEAM Ahead: The Benefits of Integrating the Arts Into STEM (2013)Meaning of Human Existence (2013)Rethinking STEM Education: An Interdisciplinary STEAM Curriculum (2013)Self-Efficacy: The Exercise of Control (1999)A conceptual framework for integrated STEM education (2016)STEM education K-12: perspectives on integration (2016)STEM, STEAM and Makerspaces in Early Childhood: A Scoping Review (2022)Reducing the Digital Divide (2015)Social Support and “Playing Around” (2015)Older Adults’ Internet Use for Health Information: Digital Divide by Race/Ethnicity and Socioeconomic Status (2018)bibliometrix : An R-tool for comprehensive science mapping analysis (2017)How to conduct a bibliometric analysis: An overview and guidelines (2021)Scientific procedures and rationales for systematic literature reviews (SPAR‐4‐SLR) (2021)
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  • 2021A Curriculum Integrating STEAM and Maker Education Promotes Pupils' Learning Motivation, Self-Efficacy, and Interdisciplinary Knowledge Acquisition77 cited
  • 2023Publication Trends from STEAM in Education from Scopus Database: Bibliometric Analysis18 cited
  • 2022IT Humanities Education Program to Improve Digital Literacy of the Elderly13 cited
  • 2020The Benefits of a Convergence between Art and Engineering6 cited
  • 2019Assessing creative productivity6 cited

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