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Characteristics of Elderly User Behavior on Mobile Multi-touch Devices
15 references·14 citing·49 second hopsampled
Characteristics of Elderly User Behavior on Mobile Multi-touch Devices (2013)Characteristics of Elderly User Behavior …Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference (2013)Proceedings of the South Afri…Use and Design of Handheld Computers for Older Adults: A Review and Appraisal (2012)Use and Design of Handheld Co…Touch Screens for the Older User (2012)Touch Screens for the Older U…How Older Adults Learn to Use Mobile Devices (2012)How Older Adults Learn to Use…Elderly text-entry performance on touchscreens (2012)Elderly text-entry performanc…Mobile applications in an aging society: Status and trends (2011)Mobile applications in an agi…Introduction ASSETS’10 Special Issue (2011)Introduction ASSETS’10 Specia…Elderly User Evaluation of Mobile Touchscreen Interactions (2011)Elderly User Evaluation of Mo…Older people and mobile phones: A multi-method investigation (2008)Older people and mobile phone…The Model Human Processor and the older adult: Parameter estimation and validation within a mobile phone task. (2007)The Model Human Processor and…Internet use and non-use: views of older users (2006)Internet use and non-use: vie…Inclusive design and human factors: designing mobile phones for older users (2006)Inclusive design and human fa…Factors predicting the use of technology: Findings from the center for research and education on aging and technology enhancement (create). (2006)Factors predicting the use of…How older adults meet complexity: Aging effects on the usability of different mobile phones (2005)How older adults meet complex…Technology generation and age in using layered user interfaces (2001)Technology generation and age…User-Centered Design Strategies for Age-Friendly Mobile News Apps (2024)User-Centered Design Strategi…The development of a mobile user interface ability evaluation system for the elderly (2020)The development of a mobile u…Mobile Phone Use by the Elderly: Relationship between Usability, Social Activity, and the Environment (2020)Mobile Phone Use by the Elder…“Maps are hard for me”: Identifying How Older Adults Struggle with Mobile Maps (2020)“Maps are hard for me”: Ident…Silver surfers from a European perspective: technology communication usage among European seniors (2019)Silver surfers from a Europea…Are Mobile Apps Usable and Accessible for Senior Citizens in Smart Cities? (2019)Are Mobile Apps Usable and Ac…Smart but not adapted enough: Heuristic evaluation of smartphone launchers with an adapted interface and assistive technologies for older adults (2017)Smart but not adapted enough:…Interaction techniques for older adults using touchscreen devices: a literature review from 2000 to 2013 (2017)Interaction techniques for ol…Development and Evaluation of a Cognitive Training Game for Older People: A Design-based Approach (2017)Development and Evaluation of…Validating Mobile Phone Design Guidelines (2016)Validating Mobile Phone Desig…Designing Interfaces for Older Users: Effects of Icon Detail and Semantic Distance (2016)Designing Interfaces for Olde…Administering Cognitive Tests Through Touch Screen Tablet Devices: Potential Issues (2016)Administering Cognitive Tests…Designed with Older Adults to SupportBetter Error Correction in SmartPhone Text Entry (2015)Designed with Older Adults to…Drag-and-drop for older adults using touchscreen devices (2014)Drag-and-drop for older adult…Designing for Older Adults (2004)Older adults talk technology: Technology usage and attitudes (2010)Older audiences in the digital media environment (2016)Design of Mobile Phones for Older Adults: An Empirical Analysis of Design Guidelines and Checklists for Feature Phones and Smartphones (2017)Older adults’ use of mobile device: usability challenges while navigating various interfaces (2019)Fat Finger Worries: How Older and Younger Users Physically Interact with PDAs (2005)Investigating touchscreen accessibility for people with visual impairments (2008)Age-related differences in performance with touchscreens compared to traditional mouse input (2013)Design Guidelines of Mobile Apps for Older Adults: Systematic Review and Thematic Analysis (2023)Older adults' use of information and communications technology in everyday life (2003)The impact of aging on access to technology (2006)Older Adults’ Deployment of ‘Distrust’ (2018)Technology Adoption and Learning Preferences for Older Adults: (2021)The Quality of Life (1993)Personal Computing Acceptance Factors in Small Firms: A Structural Equation Model1 (1997)User Acceptance of Information Technology: Toward A Unified View1 (2003)Tourism and the smartphone app: capabilities, emerging practice and scope in the travel domain (2012)Personal and other factors affecting acceptance of smartphone technology by older Chinese adults (2015)Effects of digital engagement on the quality of life of older people (2016)The theory of planned behavior (1991)Older adults’ use of smart phones: an investigation of the factors influencing the acceptance of new functions (2013)Smartphone Text Input Method Performance, Usability, and Preference With Younger and Older Adults (2015)Diffusion of Innovations 1 (2019)Mobile technology adoption across the lifespan: A mixed methods investigation to clarify adoption stages, and the influence of diffusion attributes (2020)the delphi method: techniques and applications (1975)Exploring individual personality factors as drivers of M‐shopping acceptance (2009)The Content Analysis Guidebook (2017)Best practices in exploratory factor analysis: four recommendations for getting the most from your analysis (2020)Possible implications of aging for interface designers (2000)The Internet in Everyday Life (2002)The information aged: A qualitative study of older adults' use of information and communications technology (2004)Coming of (Old) Age in the Digital Age: ICT Usage and Non-Usage among Older Adults (2013)Acceptance of an assistive robot in older adults: a mixed-method study of human–robot interaction over a 1-month period in the Living Lab setting (2014)Understanding and conceptualising the adoption, use and diffusion of mobile banking in older adults: A research agenda and conceptual framework (2018)Statistical principles in experimental design. (1962)The diffusion of innovations (1983)Gerontechnology in perspective (2007)Use or Non-Use of Gerontechnology—A Qualitative Study (2013)The handbook of aging and cognition (1992)The Handbook of aging and cognition (1993)Issues in training older adults to use computers (1995)On Some Aspects of Improving Mobile Applications for the Elderly (2007)“Too much to handle”: Impact of mobile social networking sites on information overload, depressive symptoms, and well-being (2019)Exploring heterogeneous ICT use among older adults: The warm experts’ perspective (2020)The CES-D Scale (1977)Self-efficacy: the exercise of control (1997)Self-Efficacy: The Exercise of Control (1999)Older Adults Perceptions of Technology and Barriers to Interacting with Tablet Computers: A Focus Group Study (2017)Understanding factors influencing the adoption of mHealth by the elderly: An extension of the UTAUT model (2017)
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References

  • 2006Factors predicting the use of technology: Findings from the center for research and education on aging and technology enhancement (create).2,100 cited
  • 2008Older people and mobile phones: A multi-method investigation357 cited
  • 2011Mobile applications in an aging society: Status and trends285 cited
  • 2006Internet use and non-use: views of older users235 cited
  • 2011Elderly User Evaluation of Mobile Touchscreen Interactions227 cited
  • 2005How older adults meet complexity: Aging effects on the usability of different mobile phones194 cited
  • 2001Technology generation and age in using layered user interfaces171 cited
  • 2012How Older Adults Learn to Use Mobile Devices161 cited
  • 2012Touch Screens for the Older User137 cited
  • 2012Use and Design of Handheld Computers for Older Adults: A Review and Appraisal118 cited
  • 2006Inclusive design and human factors: designing mobile phones for older users107 cited
  • 2012Elderly text-entry performance on touchscreens101 cited
  • 2007The Model Human Processor and the older adult: Parameter estimation and validation within a mobile phone task.83 cited
  • 2011Introduction ASSETS’10 Special Issue21 cited
  • 2013Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference

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20 cited

Cited by

  • 2017Smart but not adapted enough: Heuristic evaluation of smartphone launchers with an adapted interface and assistive technologies for older adults61 cited
  • 2019Silver surfers from a European perspective: technology communication usage among European seniors59 cited
  • 2017Development and Evaluation of a Cognitive Training Game for Older People: A Design-based Approach53 cited
  • 2020Mobile Phone Use by the Elderly: Relationship between Usability, Social Activity, and the Environment35 cited
  • 2020“Maps are hard for me”: Identifying How Older Adults Struggle with Mobile Maps33 cited
  • 2016Administering Cognitive Tests Through Touch Screen Tablet Devices: Potential Issues33 cited
  • 2020The development of a mobile user interface ability evaluation system for the elderly26 cited
  • 2015Designed with Older Adults to SupportBetter Error Correction in SmartPhone Text Entry23 cited
  • 2019Are Mobile Apps Usable and Accessible for Senior Citizens in Smart Cities?22 cited
  • 2014Drag-and-drop for older adults using touchscreen devices20 cited
  • 2016Validating Mobile Phone Design Guidelines20 cited
  • 2017Interaction techniques for older adults using touchscreen devices: a literature review from 2000 to 201320 cited
  • 2024User-Centered Design Strategies for Age-Friendly Mobile News Apps18 cited
  • 2016Designing Interfaces for Older Users: Effects of Icon Detail and Semantic Distance15 cited