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Playing AlongDigital Games, YouTube, and Virtual Performance
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  • 2019The Political Economy of Streaming17 cited
  • 2019Witnessing Race in the New Digital Cinema16 cited
  • 2019On Serving as an Expert Witness in the ‘Blurred Lines’ Case15 cited
  • 2019Toward a History of Digital Music: New Technologies, Business Practices and Intellectual Property Regimes12 cited
  • 2018Playing to learn or learning to play? PlayingRocksmithto learn electric guitar and bass in Nordic music teacher education10 cited
  • 2014Autechre and Electronic Music Fandom: Performing Knowledge Online through Techno-Geek Discourses10 cited
  • 2018Les vidéos de festivals de musique : une approche « cérémonielle » de la musique en contexte médiatique9 cited
  • 2021Producing the self: Digitisation, music-making and subjectivity7 cited
  • 2019Vaporwave is Dead, Long Live Vaporwave!7 cited
  • 2020The Difficult, Uncomfortable, and Imperative Conversations Needed in Game Music and Sound Studies5 cited
  • 2016Thoughts on percussion and rhythm4 cited
  • 2019Digital Inequalities and Global Sounds4 cited
  • 2016Timpani traditions and beyond4 cited
  • 2016Marimba revolution4 cited
  • 2018

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De-sacralizing the European: music appreciation (then) and music listening (now)
4 cited
  • 2019Understanding Musicking on Social Media: Music Sharing, Sociality and Citizenship4 cited