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1. Introduction: Design for Learning Helen Beetham and Rhona Sharpe Part one: models of learning 2. Understanding how people learn 3. Theories of curriculum and learning design 4. Learning scenarios and designs 5. The role of technologies in learning activity design 6. Researching the practices of design 7. Learning design systems: current and future developments Part two: the practice of design 8. Approaches to design 9-12. Design for learning Design for learning in the arts and humanities Design for learning in the natural sciences and engineering Design for learning in the social sciences Design for learning in professional and vocational contexts 13. Design for mobile and wireless technologies 14. New horizons in learning design 15. Developing practitioners, developing practice 16. Building communities of designers Appendices: tools and resources A. Tools and resources for researchers B. Tools and resources for practitioners C. Tools and resources for developers
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