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With an immense increase in research, development, and application of object- oriented simulation (OOS) over the past decade, there is evidence that this technology is becoming the choice for modeling large, complex, and/or distributed systems. This paper discusses the features of OOS that dispose it to modeling these types of systems and compares the OOS approach with traditional simulation approaches. A review of OOS languages and environments is followed by a discussion of current issues pertaining to object- oriented simulation.
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Stored only when both papers are in the corpus — 51 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
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