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Machine learning classification of design team members' body language patterns for real time emotional state detection
16 references·1 citing·46 second hop
Machine learning classification of design team members' body language patterns for real time emotional state detection (2015)Machine learning classification of design…The role of emotion in the learning process: Comparisons between online and face-to-face learning settings (2011)The role of emotion in the le…Proceedings of the 19th ACM international conference on Multimedia (2011)Proceedings of the 19th ACM i…Product Development and Learning in Project Teams: The Challenges Are the Benefits * (2009)Product Development and Learn…Multimodal affect recognition in learning environments (2005)Multimodal affect recognition…The Definitive Book Of Body Language (2004)The Definitive Book Of Body L…Research Methods in Clinical Psychology (2002)Research Methods in Clinical …Mood and Emotions in Small Groups and Work Teams (2001)Mood and Emotions in Small Gr…Blackwell Handbook of Social Psychology: Group Processes (2001)Blackwell Handbook of Social …Five-Factor Model of personality and Performance in Jobs Involving Interpersonal Interactions (1998)Five-Factor Model of personal…Bodily expression of emotion (1998)Bodily expression of emotionTeam Performance Assessment and Measurement (1997)Team Performance Assessment a…Team Mental Model: Construct or Metaphor? (1994)Team Mental Model: Construct …Small Group Design Meetings: An Analysis of Collaboration (1992)Small Group Design Meetings: …The Nature of Conversational Involvement and Nonverbal Encoding Patterns (1987)The Nature of Conversational …Kinesics and Context: Essays on Body Motion Communication (1972)Kinesics and Context: Essays …Kinesics and Context (1971)Kinesics and ContextKnowledge discovery of game design features by mining user-generated feedback (2016)Knowledge discovery of game d…The Strength of Weak Ties (1973)Social Capital in the Creation of Human Capital (1988)Absorptive Capacity: A New Perspective on Learning and Innovation (1990)6 Three Perspectives on Team Learning (2007)Team Familiarity, Role Experience, and Performance: Evidence from Indian Software Services (2009)Transactive goal dynamics. (2015)SERVQUAL: A multiple-Item Scale for measuring consumer perceptions of service quality (1988)Personality Structure: Emergence of the Five-Factor Model (1990)THE BIG FIVE PERSONALITY DIMENSIONS AND JOB PERFORMANCE: A META‐ANALYSIS (1991)Personality and job performance: Test of the mediating effects of motivation among sales representatives. (2002)A Meta-Analytic Review of Relationships Between Team Design Features and Team Performance (2006)The Person–Situation Debate Revisited: Effect of Situation Strength and Trait Activation on the Validity of the Big Five Personality Traits in Predicting Job Performance (2014)Handbook of Industrial and Organizational Psychology. (1977)The Social Psychology of Organizations. (1979)The emerging conceptualization of groups as information processors. (1997)CREATING HYBRID TEAM CULTURES: AN EMPIRICAL TEST OF TRANSNATIONAL TEAM FUNCTIONING. (2000)Metaphors We Live By (2003)Work Groups and Teams in Organizations (2003)Toward machine emotional intelligence: analysis of affective physiological state (2001)Toward an affect-sensitive multimodal human-computer interaction (2003)Empirically building and evaluating a probabilistic model of user affect (2009)Multimodal semi-automated affect detection from conversational cues, gross body language, and facial features (2010)Automated Detection of Engagement Using Video-Based Estimation of Facial Expressions and Heart Rate (2016)The expression of the emotions in man and animals. (1872)The Repertoire of Nonverbal Behavior: Categories, Origins, Usage, and Coding (1969)A circumplex model of affect. (1980)The spontaneous expression of pride and shame: Evidence for biologically innate nonverbal displays (2008)Emotion expression in body action and posture. (2011)Affective Body Expression Perception and Recognition: A Survey (2012)A Theory of Social Comparison Processes (1954)The Presentation of Self in Everyday Life. (1956)Social Foundations of Thought and Action : A Social Cognitive Theory (1985)7 Emotion in Organizations (2007)Social class, solipsism, and contextualism: How the rich are different from the poor. (2012)Introducing the RECOLA multimodal corpus of remote collaborative and affective interactions (2013)Team effectiveness: Beyond skills and cognitive ability. (1999)Workgroup emotional intelligence (2002)Work Groups and Teams in Organizations (2012)Social Presence Theory and Implications for Interaction and Collaborative Learning in Computer Conferences (1995)Human-Machine Reconfigurations: Plans and Situated Actions (2006)Vicarious dissonance: Attitude change from the inconsistency of others. (2003)Uncertainty Reduction, Self-Enhancement, and Ingroup Identification (2005)Rethinking the psychology of tyranny: The BBC prison study (2006)Rethinking Market Research: Putting People Back In (1997)Organizational Transparency (2014)Social Signal Processing (2017)
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References

  • 1994Team Mental Model: Construct or Metaphor?1,630 cited
  • 2001Mood and Emotions in Small Groups and Work Teams1,006 cited
  • 1998Bodily expression of emotion924 cited
  • 1971Kinesics and Context897 cited
  • 1998Five-Factor Model of personality and Performance in Jobs Involving Interpersonal Interactions832 cited
  • 1972Kinesics and Context: Essays on Body Motion Communication801 cited
  • 2009Product Development and Learning in Project Teams: The Challenges Are the Benefits *590 cited
  • 1997Team Performance Assessment and Measurement529 cited
  • 2001Blackwell Handbook of Social Psychology: Group Processes414 cited
  • 2005Multimodal affect recognition in learning environments339 cited
  • 2011Proceedings of the 19th ACM international conference on Multimedia304 cited
  • 1992Small Group Design Meetings: An Analysis of Collaboration298 cited
  • 2004The Definitive Book Of Body Language262 cited
  • 2002Research Methods in Clinical Psychology258 cited
  • 1987The Nature of Conversational Involvement and Nonverbal Encoding Patterns247 cited
  • 2011The role of emotion in the learning process: Comparisons between online and face-to-face learning settings

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  • 2016Knowledge discovery of game design features by mining user-generated feedback41 cited