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Enhancing Scientific Communication and Institutional Identity Through a Retrieval-Augmented Generation Digital Personal Tutor
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Enhancing Scientific Communication and Institutional Identity Through a Retrieval-Augmented Generation Digital Personal Tutor (2026)Enhancing Scientific Communication and In…Experiencing Art Museum with a Generative Artificial Intelligence Chatbot (2025)Experiencing Art Museum with …Chatbot-mediated technology to enhance experiences in historical textile museums (2024)Chatbot-mediated technology t…Spatial and Information Accessibility of Museums and Places of Historical Interest: A Comparison between London and Thessaloniki (2023)Spatial and Information Acces…AI4People—An Ethical Framework for a Good AI Society: Opportunities, Risks, Principles, and Recommendations (2018)AI4People—An Ethical Framewor…Parliament and Council (2016)Parliament and CouncilA Conversational Agent as Museum Guide – Design and Evaluation of a Real-World Application (2005)A Conversational Agent as Mus…Embodied Conversational Agents (2000)Cross-cultural differences in recognizing affect from body posture (2006)“It doesn’t matter what you are!” Explaining social effects of agents and avatars (2010)Empathy in Virtual Agents and Robots (2017)Museums as Agents of Social Inclusion (1998)What kind of a science is sustainability science? (2011)Universal design, inclusive design, accessible design, design for all: different concepts—one goal? On the concept of accessibility—historical, methodological and philosophical aspects (2014)Research Methodology: Tools and Techniques (2015)Virtual Reality in Museums: Exploring the Experiences of Museum Professionals (2020)Museums and Digital Culture: From Reality to Digitality in the Age of COVID-19 (2022)An Evaluation of LLM-based Chatbots for Enhancing the Visitor’s User Experience at Cultural Exhibits (2025)Phygital Experience Platform for Textile Exhibitions in Small Local Museums (2025)Using a Large Language Model as Design Material for an Interactive Museum Installation (2025)Impact of interactive technologies on stimulating learning experiences in a museum (2016)Flow, Staging, Wayfinding, Personalization: Evaluating User Experience with Mobile Museum Narratives (2018)Innovating the cultural heritage museum service model through virtual reality and augmented reality: the effects on the overall visitor experience and satisfaction (2021)AI-Enabled Cultural Experiences: A Comparison of Narrative Creation Across Different AI Models (2025)The global landscape of AI ethics guidelines (2019)On the Opportunities and Risks of Foundation Models (2021)Opinion Paper: “So what if ChatGPT wrote it?” Multidisciplinary perspectives on opportunities, challenges and implications of generative conversational AI for research, practice and policy (2023)Big data for open innovation in SMEs and large corporations: Trends, opportunities, and challenges (2017)Climate Change Litigation and Human Rights: Pushing the Boundaries (2019)Game‐based, gamified, and gamefully designed assessments for employee selection: Definitions, distinctions, design, and validation (2022)
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References

  • 2018AI4People—An Ethical Framework for a Good AI Society: Opportunities, Risks, Principles, and Recommendations4,732 cited
  • 2005A Conversational Agent as Museum Guide – Design and Evaluation of a Real-World Application396 cited
  • 2016Parliament and Council239 cited
  • 2024Chatbot-mediated technology to enhance experiences in historical textile museums13 cited
  • 2023Spatial and Information Accessibility of Museums and Places of Historical Interest: A Comparison between London and Thessaloniki11 cited
  • 2025Experiencing Art Museum with a Generative Artificial Intelligence Chatbot9 cited

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