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Out of the ring and onto the net: Kayfabe as a framework for interactive texts
9 references·0 citing·26 second hop
Out of the ring and onto the net: Kayfabe as a framework for interactive texts (2026)Out of the ring and onto the net: Kayfabe…Beyond the physical self: understanding the perversion of reality and the desire for digital transcendence via digital avatars in the context of Baudrillard’s theory (2024)Beyond the physical self: und…Transmedia storytelling, diegetic paratexts, and the limits of real time (2022)Transmedia storytelling, dieg…Transmedia Marketing (2015)Transmedia MarketingThe Lizzie Bennet Diaries: Fan-creator interactions and new online storytelling (2015)The Lizzie Bennet Diaries: Fa…Lizzie in Real Life: Social and Narrative Immersion Through Transmedia in The Lizzie Bennet Diaries (2015)Lizzie in Real Life: Social a…Breakingkayfabeis easy, cheap and never entertaining: Twitter rivalries in professional wrestling (2014)Breakingkayfabeis easy, cheap…Audience Affirmation and the Labour of Professional Wrestling (2014)Audience Affirmation and the …Narrative Convergence, Cross-Sited Productions and the Archival Dilemma (2009)Narrative Convergence, Cross-…Fearing Fictions (1978)Fearing FictionsPromotional Culture (1991)Out of bounds: sports, media, and the politics of identity (1997)“Never Trust a Snake” (2005)Critical feminist hope: the encounter of neoliberalism and popular feminism inWWE 24: Women’s Evolution (2017)The Role of the Reader. Explorations in the Semiotics of Texts (1981)Discourse Networks, 1800/1900 (1990)The Language of New Media (2002)Alternate Reality Games as Platforms for Practicing 21st-Century Literacies (2012)Designing reusable alternate reality games (2013)Showing versus telling: Comparing online video from newspaper and television websites (2015)Stage Fright, Animals, and Other Theatrical Problems (2006)Bertolt Brecht (2008)The Use of Social Media as Part of a Transmedia Storytelling Strategy in WWE’s Professional Wrestling (2019)Unpacking the politics of ‘sportswashing’: It takes two to tango (2023)Gérard Genette Paratexts (1997)A Theory of Adaptation (2006)“But the data is already public”: on the ethics of research in Facebook (2010)Simulacra and Simulation (1995)The ethics of artificial intelligence (2014)The Ethics of Artificial Intelligence (2018)Keep the Fire Burning: Exploring the Hierarchies of Music Fandom and the Motivations of Superfans (2021)The Engagement Imperative: Experiences of Communication Practitioners’ Brand Work in the Music Industry (2022)Creative economy and communication. Characterization in a line of research (2024)Thought and Reference (1994)Consumer Perceptions of Iconicity and Indexicality and Their Influence on Assessments of Authentic Market Offerings (2004)The Role of a Narrative's Emotional Flow in Promoting Persuasive Outcomes (2014)
this work references cited by second hop

References

  • 1978Fearing Fictions520 cited
  • 2014Breakingkayfabeis easy, cheap and never entertaining: Twitter rivalries in professional wrestling31 cited
  • 2014Audience Affirmation and the Labour of Professional Wrestling23 cited
  • 2015Transmedia Marketing20 cited
  • 2009Narrative Convergence, Cross-Sited Productions and the Archival Dilemma18 cited
  • 2024Beyond the physical self: understanding the perversion of reality and the desire for digital transcendence via digital avatars in the context of Baudrillard’s theory18 cited
  • 2015The Lizzie Bennet Diaries: Fan-creator interactions and new online storytelling4 cited
  • 2015Lizzie in Real Life: Social and Narrative Immersion Through Transmedia in The Lizzie Bennet Diaries3 cited
  • 2022Transmedia storytelling, diegetic paratexts, and the limits of real time2 cited

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