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Educating Managers with Tomorrow's Technologies
16 references·4 citing·42 second hop
Educating Managers with Tomorrow's Technologies (2000)Educating Managers with Tomorrow's Techno…The Endowment Effect, Loss Aversion, and Status Quo Bias (2016)The Endowment Effect, Loss Av…Vickrey Auctions in Practice: From Nineteenth-Century Philately to Twenty-First-Century E-Commerce (2000)Vickrey Auctions in Practice:…Information Rules: A Strategic Guide to the Network Economy (2000)Information Rules: A Strategi…Experimental Tests of the Endowment Effect and the Coase Theorem (2000)Experimental Tests of the End…The Dance of Change: The challenges to sustaining momentum in a learning organization (1999)The Dance of Change: The chal…Virtual teams: Technology and the workplace of the future (1998)Virtual teams: Technology and…Understanding Organizational Dynamics of IT-Enabled Change: A Multimedia Simulation Approach (1997)Understanding Organizational …Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games (1996)Seriously considering play: D…Intermediaries and Cybermediaries: A Continuing Role for Mediating Players in the Electronic Marketplace. (1995)Intermediaries and Cybermedia…The Beer Distribution Game: Using Simulation to Teach Systems Thinking (1994)The Beer Distribution Game: U…Connections: New ways of working in the networked organization (1992)Connections: New ways of work…The fifth discipline, the art and practice of the learning organization (1991)The fifth discipline, the art…Auctions: The Social Construction of Value. (1990)Auctions: The Social Construc…Modeling Managerial Behavior: Misperceptions of Feedback in a Dynamic Decision Making Experiment (1989)Modeling Managerial Behavior:…Auctions and Bidding (1986)Auctions and BiddingToward a positive theory of consumer choice (1980)Toward a positive theory of c…The effects of cognitive thinking styles, trust, conflict management on online students' learning and virtual team performance (2007)The effects of cognitive thin…Virtual and Traditional Feedback‐Seeking Behaviors: Underlying Competitive Attitudes and Consequent Grade Performance (2006)Virtual and Traditional Feedb…Testing social theories in computer-mediated communication through gaming and simulation (2006)Testing social theories in co…A Multi-Semester Comparison of Student Performance between Multiple Traditional and Online Sections of Two Management Courses (2006)A Multi-Semester Comparison o…Judgment under Uncertainty: Heuristics and Biases (1975)The theory and practice of econometrics (1986)RATIONAL CHOICE AND THE FRAMING OF DECISIONS (1988)Formal aspects of model validity and validation in system dynamics (1996)The Mutual Knowledge Problem and Its Consequences for Dispersed Collaboration (2001)System Dynamics: Systems Thinking and Modeling for a Complex World (2002)Intrinsic Motivation and Self-Determination in Human Behavior (1985)Intrinsic Motivation and Self-Determination in Human Behavior (1988)Situated Cognition and the Culture of Learning (1989)Beyond Nintendo: design and assessment of educational video games for first and second grade students (2002)Computer Gaming and Interactive Simulations for Learning: A Meta-Analysis (2006)Serious Games : An Overview (2007)Judgment under Uncertainty: Heuristics and Biases (1974)Prospect Theory: An Analysis of Decision under Risk (1979)The Framing of Decisions and the Psychology of Choice (1981)Prospect theory: An analysis of decision under risk (1988)Construal-level theory of psychological distance. (2010)Loss Aversion in Riskless Choice: A Reference-Dependent Model (1991)Implicit social cognition: Attitudes, self-esteem, and stereotypes. (1995)Does Market Experience Eliminate Market Anomalies? (2003)Toward a theory of customer engagement marketing (2016)Group processes in computer-mediated communication (1986)The new competitive landscape (1995)Navigating in the new competitive landscape: Building strategic flexibility and competitive advantage in the 21st century (1998)Technology Adaptation: The Case of a Computer-Supported Inter-Organizational Virtual Team1 (2000)GETTING IT TOGETHER: TEMPORAL COORDINATION AND CONFLICT MANAGEMENT IN GLOBAL VIRTUAL TEAMS. (2001)THE IMPACT OF TEAM EMPOWERMENT ON VIRTUAL TEAM PERFORMANCE: THE MODERATING ROLE OF FACE-TO-FACE INTERACTION. (2004)Game Theory and Economic Modelling (1990)Auction Theory: A Guide to the Literature (1999)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)Value creation in E‐business (2001)Business Models, Business Strategy and Innovation (2009)From Strategy to Business Models and onto Tactics (2010)Internet paradox: A social technology that reduces social involvement and psychological well-being? (1998)Social Implications of the Internet (2001)Internet Paradox Revisited (2002)Bathtub dynamics: initial results of a systems thinking inventory (2000)Harvesting project knowledge: a review of project learning methods and success factors (2003)Principal Leadership and School Performance: An Integration of Transformational and Instructional Leadership (2003)The myopia of learning (1993)Psychological Safety and Learning Behavior in Work Teams (1999)Role congruity theory of prejudice toward female leaders. (2002)
this work references cited by second hop

References

  • 1991The fifth discipline, the art and practice of the learning organization20,050 cited
  • 1980Toward a positive theory of consumer choice5,574 cited
  • 2000Information Rules: A Strategic Guide to the Network Economy4,394 cited
  • 2000Experimental Tests of the Endowment Effect and the Coase Theorem2,873 cited
  • 1989Modeling Managerial Behavior: Misperceptions of Feedback in a Dynamic Decision Making Experiment2,504 cited
  • 1986Auctions and Bidding2,253 cited
  • 1992Connections: New ways of working in the networked organization1,759 cited
  • 1998Virtual teams: Technology and the workplace of the future1,087 cited
  • 1996Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games999 cited
  • 1999The Dance of Change: The challenges to sustaining momentum in a learning organization941 cited
  • 2016The Endowment Effect, Loss Aversion, and Status Quo Bias749 cited
  • 1995Intermediaries and Cybermediaries: A Continuing Role for Mediating Players in the Electronic Marketplace.572 cited
  • 1990Auctions: The Social Construction of Value.280 cited
  • 2000Vickrey Auctions in Practice: From Nineteenth-Century Philately to Twenty-First-Century E-Commerce150 cited

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1994
The Beer Distribution Game: Using Simulation to Teach Systems Thinking
106 cited
  • 1997Understanding Organizational Dynamics of IT-Enabled Change: A Multimedia Simulation Approach72 cited
  • Cited by

    • 2006Virtual and Traditional Feedback‐Seeking Behaviors: Underlying Competitive Attitudes and Consequent Grade Performance90 cited
    • 2006A Multi-Semester Comparison of Student Performance between Multiple Traditional and Online Sections of Two Management Courses84 cited
    • 2007The effects of cognitive thinking styles, trust, conflict management on online students' learning and virtual team performance80 cited
    • 2006Testing social theories in computer-mediated communication through gaming and simulation44 cited