ChapterGamification for Crowdsourcing Marketing Practices: Applications and Benefits in TourismΜαριάννα Σιγάλα2015Gamification for Crowdsourcing Marketing Practices: Applications and Benefits in TourismΜαριάννα Σιγάλα2015-01-01chapterSpringer eBooks78 citationsclosedNo readable copy stored yet — this record is metadata only.Educational Games and GamificationDigital Marketing and Social MediaDigital Games and MediaAbstractNo abstract was published for this record.Citations in this libraryStored only when both papers are in the corpus — 78 citations exist upstream.References1985Intrinsic Motivation and Self-Determination in Human Behavior1988Intrinsic Motivation and Self-Determination in Human Behavior1990Flow: the psychology of optimal experience1991Flow: The Psychology of Optimal Experience2011From game design elements to gamefulness1999A meta-analytic review of experiments examining the effects of extrinsic rewards on intrinsic motivation.2014Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification1904The Psychological BulletinCited by2020The impact of gamification on consumer loyalty, electronic word‐of mouth sharing and purchase behavior2019Gamification in Management: a systematic review and research directions