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La capacidad de atención y el consumo transmedia
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La capacidad de atención y el consumo transmedia (2015)La capacidad de atención y el consumo tra…Information Obesity (2009)Information ObesityThe diffusion of innovations (1983)The diffusion of innovationsGamification, Online Learning and Motivation: A Quantitative and Qualitative Analysis in Higher Education (2022)Gamification, Online Learning…The Logic of Scientific Discovery. (1959)Diffusion of Innovations (1963)Information Privacy Concerns, Procedural Fairness, and Impersonal Trust: An Empirical Investigation (1999)Localization of Knowledge and the Mobility of Engineers in Regional Networks (1999)Strategies for Theorizing from Process Data (1999)Boston Studies in Philosophy of Science (2012)Intrinsic Motivation and Self-Determination in Human Behavior (1985)Digital Natives, Digital Immigrants Part 1 (2001)Three Approaches to Qualitative Content Analysis (2005)The impact of gamified learning using Quizizz on ESL learners’ grammar achievement (2023)Impact of the Use of Gamified Online Tools: A Study with Kahoot and Quizizz in the Educational Context (2024)Emerging Technologies in Distance Education (2010)Learner-Generated Contexts (2010)Periodismo lento (slow journalism) en la era de la inmediatez. Experiencias en Iberoamérica (2015)
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References

  • 1983The diffusion of innovations6,164 cited
  • 2009Information Obesity47 cited

Cited by

  • 2022Gamification, Online Learning and Motivation: A Quantitative and Qualitative Analysis in Higher Education33 cited

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