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Vero Vanden Abeele · Study
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Author
Vero Vanden Abeele
16 works
· latest 2021
· 1 institutions
cluster: provisional
ORCID 0000-0002-3031-9579
Works
16 shown
Irrelevant Gadgets or a Source of Worry
ACM Transactions on Accessible Computing
·
2021
·
5 authors
29
citations
Critical Reflections on Technology to Support Physical Activity among Older Adults
ACM Transactions on Accessible Computing
·
2020
·
4 authors
·
Open access
49
citations
Ageing is Not a Disease
International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)
·
2019
·
5 authors
·
other
32
citations
Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences
International Journal of Human-Computer Studies
·
2019
·
5 authors
·
Open access
408
citations
Video games for mental health
interactions
·
2019
·
5 authors
·
Open access
24
citations
Forum on Video Games for Mental Health
Annual Symposium on Computer-Human Interaction in Play
·
2018
·
4 authors
·
other
5
citations
Understanding Motivations and Player Experiences of Older Adults in Virtual Reality Training
Games for Health Journal
·
2018
·
4 authors
·
Open access
45
citations
Games for the Assessment and Treatment of Mental Health
Annual Symposium on Computer-Human Interaction in Play
·
2017
·
6 authors
·
other
·
Open access
20
citations
Towards a Gerontoludic Manifesto
Anthropology & Aging
·
2015
·
2 authors
·
Open access
48
citations
The domestication of digital games in the lives of older adults
New Media & Society
·
2014
·
3 authors
·
Open access
74
citations
P-III: A Player-Centered, Iterative, Interdisciplinary and Integrated Framework for Serious Game Design and Development
Communications in computer and information science
·
2012
·
10 authors
·
other
·
Open access
47
citations
Designing meaningful play within the psycho-social context of older adults
·
2010
·
2 authors
·
other
·
Open access
133
citations
Videogames in therapy
International Conference on Fun and Games
·
2010
·
5 authors
·
other
·
Open access
57
citations
Designing intergenerational play via enactive interaction, competition and acceleration
Personal and Ubiquitous Computing
·
2010
·
2 authors
56
citations
Meaningful Play in Elderly Life
Lirias
·
2008
·
2 authors
·
Open access
62
citations
Introducing human-centered research to game design
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
2006
·
2 authors
·
other
60
citations