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Stealth assessment provides an innovative way to assess and ultimately support knowledge, skills, and other personal attributes within learning and gaming environments without disrupting students' flow. In this paper, the authors briefly discuss two challenges they encountered during the development of stealth assessments in two past projects (i.e., utility issues related to log files and validation issues related to in-game measures). They also present successful examples of designing and testing stealth assessments and describe the steps they are taking to apply the lessons they have learned to the ongoing development of a stealth assessment for problem solving skills. The authors conclude with suggestions for future research.
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Stored only when both papers are in the corpus — 42 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
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