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Experiences with community-based projects for computing majors
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Experiences with community-based projects for computing majors (2011)Experiences with community-based projects…Motivation for Faculty Community Engagement: Learning from Exemplars (2008)Motivation for Faculty Commun…Assessment and Plagiarism (2019)Assessment and PlagiarismUse of role-play and gamification in a software project course (2017)Use of role-play and gamifica…Community-based projects for computing majors (2012)Community-based projects for …Case Study Research: Design and Methods (1984)Qualitative Data Analysis: An Expanded Sourcebook (1994)Cutoff criteria for fit indexes in covariance structure analysis: Conventional criteria versus new alternatives (1999)Faculty Role Integration and Community Engagement: Harmony or Cacophony? (2007)The Pursuit of Prestige: The Experience of Institutional Striving from a Faculty Perspective (2011)Asked More Often: Gender Differences in Faculty Workload in Research Universities and the Work Interactions That Shape Them (2017)Incorporating service learning into computer science courses (2005)Does Active Learning Work? A Review of the Research (2004)What Video Games Have to Teach Us about Learning and Literacy (2004)From game design elements to gamefulness (2011)Blended Learning Models, Curricula, and Gamification in Project Management Education (2022)Usage of Gamification Techniques in Software Engineering Education and Training: A Systematic Review (2024)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Mind in Society: The Development of Higher Psychological Processes (1978)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)
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References

  • 2008Motivation for Faculty Community Engagement: Learning from Exemplars81 cited

Cited by

  • 2012Community-based projects for computing majors42 cited
  • 2017Use of role-play and gamification in a software project course23 cited
  • 2019Assessment and Plagiarism10 cited

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