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The Cultures of Computing
0 references·16 citing·33 second hop
The Cultures of Computing (1995)The Cultures of ComputingSocial Media and Political Participation: An Investigation of Small Scale Activism in Greece (2014)Social Media and Political Pa…Problem-solving rubrics revisited: Attending to the blending of informal conceptual and formal mathematical reasoning (2013)Problem-solving rubrics revis…Towards a Boundary Resources Theory of Software Platforms (2012)Towards a Boundary Resources …Interobjectivity and Interactivity: Material Objects and Discourse in Class (2011)Interobjectivity and Interact…Writing power into online discussion (2006)Writing power into online dis…Textual Practitioners (2006)Textual PractitionersHostile work environment.com (2006)Hostile work environment.comThe Game, the Pieces, and the Players: Generative Resources From Two Instructional Portrayals of Experimentation (2005)The Game, the Pieces, and the…More than just ‘XP’: learning social skills in massively multiplayer online games (2005)More than just ‘XP’: learning…Women in Information Technology. (2004)Women in Information Technolo…Financial Knowledge, Documents, and the Structures of Financial Activities (2002)Financial Knowledge, Document…Ethical Issues in the Documentary Data Analysis of Internet Posts and Archives (2001)Ethical Issues in the Documen…Complicated women: Examining methodologies for understanding the uses of technology (2000)Complicated women: Examining …Between information and communication (1999)Between information and commu…Human centered systems in the perspective of organizational and social informatics (1998)Human centered systems in the…Just a Machine? Dehumanizing Strategies in Personal Computer Use (1997)Just a Machine? Dehumanizing …A simplest systematics for the organization of turn-taking for conversation (1974)Situated Learning (1991)Situated Learning: Legitimate Peripheral Participation. (1994)Mind in Society: The Development of Higher Psychological Processes (1978)National Science Education Standards (1995)The Logic of Scientific Discovery (2013)Characterizing pedagogical decision points in sense‐making conversations motivated by scientific uncertainty (2022)Science in Action (1987)The effects of representation on students' elaborations in collaborative inquiry (2002)Categorization and Representation of Physics Problems by Experts and Novices* (1981)Handbook of research on mathematics teaching and learning (1992)Interactive-engagement versus traditional methods: A six-thousand-student survey of mechanics test data for introductory physics courses (1998)Being and Time (1927)Frame Analysis: An Essay on the Organization of Experience. (1975)Reproduction in Education, Society and Culture (1979)Case Study Research: Design and Methods (1984)Qualitative Data Analysis: An Expanded Sourcebook (1994)Constructing grounded theory : a practical guide through qualitative analysis (2006)Organizational Learning and Communities-of-Practice: Toward a Unified View of Working, Learning, and Innovation (1991)Windows of Opportunity: Temporal Patterns of Technological Adaptation in Organizations (1994)Tacit Knowledge And Human Centred Systems: The Key To Managing The Social Impact Of Technology (2004)Taking CSCW Seriously: Supporting Articulation Work (1992) (2008)SOCIAL IMPACT OF INFORMATION TECHNOLOGY: IMPLICATION FOR A TERTIARY INSTITUTE (2009)Social psychological aspects of computer-mediated communication. (1984)Rethinking Methods in Psychology (1995)“Ethical Principles of Psychologists and Code of Conduct” (2000)The Constitution of Society. Outline of the Theory of Structuration (1984)Communities of practice learning, meaning, and identity (1999)Andragogy and Self‐Directed Learning: Pillars of Adult Learning Theory (2001)Feminist Praxis, Online Teaching, and the Urban Campus (2007)Economic Action and Social Structure: The Problem of Embeddedness (1985)Science in action : how to follow scientists and engineers through society (1987)Science in Action: How to Follow Scientists and Engineers through Society (1988)
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  • 2005More than just ‘XP’: learning social skills in massively multiplayer online games135 cited
  • 1998Human centered systems in the perspective of organizational and social informatics135 cited
  • 2001Ethical Issues in the Documentary Data Analysis of Internet Posts and Archives132 cited
  • 2011Interobjectivity and Interactivity: Material Objects and Discourse in Class71 cited
  • 2013Problem-solving rubrics revisited: Attending to the blending of informal conceptual and formal mathematical reasoning68 cited
  • 2006Writing power into online discussion66 cited
  • 2005The Game, the Pieces, and the Players: Generative Resources From Two Instructional Portrayals of Experimentation57 cited
  • 1999Between information and communication44 cited
  • 2002Financial Knowledge, Documents, and the Structures of Financial Activities34 cited
  • 2012Towards a Boundary Resources Theory of Software Platforms32 cited
  • 2004Women in Information Technology.24 cited
  • 2006Hostile work environment.com24 cited
  • 2000Complicated women: Examining methodologies for understanding the uses of technology19 cited
  • 2006Textual Practitioners18 cited

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2014
Social Media and Political Participation: An Investigation of Small Scale Activism in Greece
15 cited
  • 1997Just a Machine? Dehumanizing Strategies in Personal Computer Use13 cited