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Segregation in a Male-Dominated Industry: Women Working in the Computer Games Industry
16 references·8 citing·50 second hop
Segregation in a Male-Dominated Industry: Women Working in the Computer Games Industry (2011)Segregation in a Male-Dominated Industry:…Sex, Gender, and the Work-to-Family Interface: Exploring Negative and Positive Interdependencies (2010)Sex, Gender, and the Work-to-…Do sexist organizational cultures create the Queen Bee? (2010)Do sexist organizational cult…How Women Engineers Do and Undo Gender: Consequences for Gender Equality (2008)How Women Engineers Do and Un…FROM WOMEN AND TECHNOLOGY TO GENDERED TECHNOSCIENCE (2007)FROM WOMEN AND TECHNOLOGY TO …The Case for a New Class Map (2005)The Case for a New Class MapA Meta-Analysis of the International Gender Wage Gap (2005)A Meta-Analysis of the Intern…The Structure of the Bem Sex Role Inventory: A Summary Report of 23 Validation Studies (2003)The Structure of the Bem Sex …Some Take the Glass Escalator, Some Hit the Glass Ceiling? 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References

  • 1974The measurement of psychological androgyny.8,519 cited
  • 1978Men and Women of the Corporation.7,288 cited
  • 1973The relationship between sex role stereotypes and requisite management characteristics.1,758 cited
  • 1994Understanding Women's Educational And Occupational Choices: Applying the Eccles et al. Model of Achievement-Related Choices1,291 cited
  • 2005A Meta-Analysis of the International Gender Wage Gap709 cited
  • 2005The Case for a New Class Map515 cited
  • 2010Sex, Gender, and the Work-to-Family Interface: Exploring Negative and Positive Interdependencies432 cited
  • 1993Women in Engineering: Gender, Power, and Work Place Culture.403 cited
  • 1983Sex role orientation and self-esteem: A critical meta-analytic review.386 cited
  • 2008How Women Engineers Do and Undo Gender: Consequences for Gender Equality384 cited
  • 2007FROM WOMEN AND TECHNOLOGY TO GENDERED TECHNOSCIENCE373 cited
  • 1992Sex role stereotyping and requisite management characteristics: A cross cultural look309 cited
  • 2010Do sexist organizational cultures create the Queen Bee?306 cited
  • 2003Some Take the Glass Escalator, Some Hit the Glass Ceiling?233 cited
  • 1989The relationship between sex role stereotypes and requisite management characteristics among college students

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199 cited
  • 2003The Structure of the Bem Sex Role Inventory: A Summary Report of 23 Validation Studies158 cited
  • Cited by

    • 2014“Everyone Can Make Games!”: The post-feminist context of women in digital game production134 cited
    • 2021Gender equality for sustainability in ports: Developing a framework46 cited
    • 2011Career attitudes of men and women working in the computer games industry33 cited
    • 2018Women’s Experiences on the Path to a Career in Game Development30 cited
    • 2020Feminist Living Labs as Research Infrastructures for HCI: The Case of a Video Game Company28 cited
    • 2017Desafíos de la Inclusión Digital: antecedentes, problemáticas y medición de la Brecha Digital de Género25 cited
    • 2019Examining Unequal Gender Distribution in Software Engineering24 cited
    • 2019In the eye of the beholder? The returns to beauty and IQ for the self‐employed20 cited