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Educators who believe: understanding the enthusiasm of teachers who use digital games in the classroom
16 references·2 citing·35 second hop
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References

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333 cited
  • 2008The ecology of games : connecting youth, games, and learning327 cited
  • Cited by

    • 2021The impact of serious games in mathematics fluency: A study in Primary Education35 cited
    • 2023A scoping review of video games and learning in secondary classrooms34 cited