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Cybernetics, art, and ideas
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Cybernetics, art, and ideas (1971)Cybernetics, art, and ideasGordon Pask’s second-order cybernetics and Lev Vygotsky’s cultural historical theory: Understanding the role of the internet in developing human thinking (2022)Gordon Pask’s second-order cy…When Attitudes Became Toys: Jasia Reichardt's Play Orbit (2017)When Attitudes Became Toys: J…The Performance of Creative Machines (2016)The Performance of Creative M…Art, Science and Experiment (2016)Art, Science and ExperimentGetting there from here. Remembering the future of digital humanities: Roberto Busa Award lecture 2013 (2014)Getting there from here. Reme…The Living Documentary: from representing reality to co-creating reality in digital interactive documentary (2013)The Living Documentary: from …Information Aesthetics: An heroic experiment (2012)Information Aesthetics: An he…Gordon Pask: Cybernetic Polymath (2008)Gordon Pask: Cybernetic Polym…Computer Graphic—Aesthetic Experiments between Two Cultures (2007)Computer Graphic—Aesthetic Ex…Computer art (2005)Computer artThe beginnings of computer art in the United States: A memoir (1995)The beginnings of computer ar…The Beginnings of Computer Art in the United States: A Memoir (1994)The Beginnings of Computer Ar…Pask as dramaturg (1993)Pask as dramaturgVisual Intelligence: The First Decade of Computer Art (1965-1975) (1985)Visual Intelligence: The Firs…Situated Knowledges: The Science Question in Feminism and the Privilege of Partial Perspective (1988)A Thousand Plateaus: Capitalism and Schizophrenia (1989)We have never been modern (1994)The Sochi Project (2015)Understanding Quality in Digital Storytelling: A Theoretically Based Analysis of the Interactive Documentary (2017)Interactive documentary and the reinvention of digital journalism, 2015–2020 (2021)The digital computer as a creative medium (1967)Beyond Modern Sculpture (1969)Cybernetic serendipity : the computer and the arts (1969)Cartography and Geographic Information Systems (1986)Conversation Theory: Applications in Education and Epistemology (1976)General System Theory: Foundations, Development, Applications (1977)Autopoiesis and Cognition: The Realization of the Living (1980)(Re)Thinking - the body, generative tools and computational articulation (2009)Surveying the literature on technoscience art: from pioneer stories to collaborations between artists, scientists and engineers as the object of study (2017)Art and the Future (1974)Einführung in die informationstheoretische Ästhetik (1998)Morphogenetic Vase Forms (2019)The Zombification of Art History (2019)Intelligent Environments and Public Art (2020)Computer graphics — computer art (1986)Teaching to transgress: education as the practice of freedom (1995)Diagnostic and Statistical Manual of Mental Disorders (2013)Zen and the Art of Linked Data (2015)Other Worlds, Other DHs: Notes towards a DH Accent (2016)Modernity and Self-Identity: Self and Society in the Late Modern Age (2020)The Two Cultures and the Scientific Revolution (1959)The Two Cultures and the Scientific Revolution (1961)Information Theory and Esthetic Perception (1967)Dissecting landscape art history with information theory (2020)Archaeology of Knowledge (1970)Science in action : how to follow scientists and engineers through society (1987)Science in Action: How to Follow Scientists and Engineers through Society (1988)Material geographies of the maker movement : community workshops and the making of sustainability in Edinburgh, Scotland (2018)Giving Bodies Back to Data (2021)The culture of disciplines: Reconceptualising multi‐subject curricula (2021)Patterns of Intention: On the Historical Explanation of Pictures (1986)How we became posthuman: Virtual bodies in cybernetics, literature, and informatics (2000)The Cybernetic Brain: Sketches of Another Future (2011)Toward Infrastructure Art (2021)A Standardised Procedure for Evaluating Creative Systems: Computational Creativity Evaluation Based on What it is to be Creative (2012)AI for Everyone? Critical Perspectives (2021)
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  • 2013The Living Documentary: from representing reality to co-creating reality in digital interactive documentary132 cited
  • 2012Information Aesthetics: An heroic experiment41 cited
  • 1994The Beginnings of Computer Art in the United States: A Memoir40 cited
  • 1985Visual Intelligence: The First Decade of Computer Art (1965-1975)38 cited
  • 2005Computer art27 cited
  • 2016Art, Science and Experiment24 cited
  • 2014Getting there from here. Remembering the future of digital humanities: Roberto Busa Award lecture 201319 cited
  • 1995The beginnings of computer art in the United States: A memoir14 cited
  • 2017When Attitudes Became Toys: Jasia Reichardt's Play Orbit12 cited
  • 2008Gordon Pask: Cybernetic Polymath12 cited
  • 2016The Performance of Creative Machines11 cited
  • 2022Gordon Pask’s second-order cybernetics and Lev Vygotsky’s cultural historical theory: Understanding the role of the internet in developing human thinking10 cited
  • 2007Computer Graphic—Aesthetic Experiments between Two Cultures9 cited
  • 1993Pask as dramaturg7 cited

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