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Chess players' performance beyond 64 squares: A case study on the limitations of cognitive abilities transfer
16 references·3 citing·48 second hop
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References

  • 1955A BEHAVIORAL MODEL OF RATIONAL CHOICE15,851 cited
  • 1973Perception in chess4,482 cited
  • 2003Behavioral Game Theory: Experiments in Strategic Interaction3,717 cited
  • 2004Putting Auction Theory to Work1,660 cited
  • 2007Unraveling in Guessing Games: An Experimental Study1,395 cited
  • 1978The rating of chessplayers, past and present1,200 cited
  • 2005Do Professional Traders Exhibit Myopic Loss Aversion? An Experimental Analysis754 cited
  • 2006Instinctive and Cognitive Reasoning: A Study of Response Times507 cited
  • 1999Experimental Economics From the Vantage‐point of Behavioural Economics422 cited
  • 2002Testing Mixed-Strategy Equilibria When Players Are Heterogeneous: The Case of Penalty Kicks in Soccer415 cited
  • 2003Professionals Play Minimax329 cited
  • 2007Information Cascades: Evidence from a Field Experiment with Financial Market Professionals315 cited
  • 2001The perceptual aspect of skilled performance in chess: Evidence from eye movements273 cited
  • 1996Recall of random and distorted chess positions: Implications for the theory of expertise177 cited
  • 2011Checkmate: Exploring Backward Induction among Chess Players163 cited

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  • 1995Characteristics of Skilled Option Generation in Chess154 cited
  • Cited by

    • 20167. Experimental Economics across Subject Populations62 cited
    • 2018Levels of Reasoning in Keynesian Beauty Contests: A Generative Framework43 cited
    • 2016Inspired and inspiring: Hervé Moulin and the discovery of the beauty contest game35 cited