SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Powerplay: Toys As Popular Culture
0 references·16 citing·45 second hop
Powerplay: Toys As Popular Culture (1996)Powerplay: Toys As Popular CultureStar Wars, Children’s Film Culture, and Fan Paratexts (2022)Star Wars, Children’s Film Cu…Süßer die Kassen nie klingeln: Mediale Konsumerlebniswelten für Kinder und deren medienethische Implikationen (2019)Süßer die Kassen nie klingeln…In a “Justice” League of Their Own: Transmedia Storytelling and Paratextual Reinvention in LEGO’s DC Super Heroes (2019)In a “Justice” League of Thei…From Displays and Dioramas to Doll Dramas : Adult World Building and World Playing with Toys (2019)From Displays and Dioramas to…From Toyetic to Toyesis: The Cultural Value of Merchandising (2017)From Toyetic to Toyesis: The …Materializing Memory in Art and Popular Culture (2016)Materializing Memory in Art a…Introduction: Fans and Paratexts (2015)Introduction: Fans and Parate…The Color of Children’s Gender Stereotypes (2011)The Color of Children’s Gende…Children's Music, MP3 Players, and Expressive Practices at a Vermont Elementary School: Media Consumption as Social Organization among Schoolchildren (2011)Children's Music, MP3 Players…The construction of fun in food advertisements targeting children (2010)The construction of fun in fo…Anytime, Anywhere (2009)Anytime, AnywhereDesigns for learning and ludic engagement (2008)Designs for learning and ludi…Familiar aliens: Teletubbies and postmodern childhood (2005)Familiar aliens: Teletubbies …Structure, Agency, and Pedagogy in Children’s Media Culture (2004)Structure, Agency, and Pedago…Childhoods in the Majority World: Miniature Adults or Tribal Children? (2003)Childhoods in the Majority Wo…Analysis of Gender Identity Through Doll and Action Figure Politics in Art Education (2002)Analysis of Gender Identity T…Women's Ways Of Knowing (1986)The interpretation of documents and material culture. (1994)Unbearable Weight: Feminism, Western Culture and the Body. (1995)Reflections on Visual and Material Culture: An Example from Southwest Chicago (2007)Visual Arts and Literacy: The Potential of Interdisciplinary Coalitions for Social Justice (2011)The Disappearance of Childhood (1983)Top of the Tots: The Wiggles as Australia's Most Successful (Under-Acknowledged) Sound Media Export (2013)Revisiting Play School: A historical case study of the BBC’s address to the pre-school audience (2015)From Superman to Social Realism (2017)Homo Ludens: A Study of the Play-Element in Culture. (1951)Playing with Power in Movies, Television, and Video Games: From Muppet Babies to Teenage Mutant Ninja Turtles (1991)Redeeming Laughter: The Comic Dimension of Human Experience (1998)Visual perceptions of snack packages among preschool children (2015)Estrategias discursivas en la publicidad audiovisual de productos de bajo valor nutricional dirigidos al público infantil: felices, valientes y obesos (2019)Gender Play: Girls and Boys in School. (1995)Women and Men at Work (1995)Research with Children (2002)Negotiating Migrant Identities: Young People in Bolivia and Argentina (2007)`Highly Vulnerable'? Political Violence and the Social Construction of Traumatized Children (2008)Moving children? Child trafficking, child migration, and child rights (2011)Handbook of socialization theory and research (2007)Handbook of socialization: theory and research (2007)Psychology of Gender Through the Lens of Culture (2015)Chatbots and Gender Stereotyping (2019)Surprising gender biases in GPT (2024)Advances in Consumer Research (2025)Discipline and Punish: The Birth of the Prison. (1978)For a Critique of the Political Economy of the Sign (1980)Crowdfunding Japanese Commercial Animation: Collective Financing Experiences in Anime (2017)Capital: A Critique of Political Economy (2020)Truth and Method (1960)What Video Games Have to Teach Us about Learning and Literacy (2004)Child's Conception of the World (2013)Understanding Media: The Extensions of Man (1964)Phenomenology of Perception (1982)We have never been modern (1994)A theory of play and fantasy. (1955)The Grasshopper: Games, Life and Utopia (1978)The Ambiguity of Play (2009)Thought and language (1962)Situated Learning (1991)Communities of Practice (1998)Chapter 8 Youth, Technology, and Media Cultures (2006)Childhood in the Age of Global Media (2007)Mobilizing the Imagination in Everyday Play: The Case of Japanese Media Mixes (2010)
this work references cited by second hop

References

No references inside the corpus for this window.

Cited by

  • 2003Childhoods in the Majority World: Miniature Adults or Tribal Children?201 cited
  • 2011The Color of Children’s Gender Stereotypes73 cited
  • 2004Structure, Agency, and Pedagogy in Children’s Media Culture61 cited
  • 2016Materializing Memory in Art and Popular Culture59 cited
  • 2005Familiar aliens: Teletubbies and postmodern childhood42 cited
  • 2008Designs for learning and ludic engagement33 cited
  • 2002Analysis of Gender Identity Through Doll and Action Figure Politics in Art Education22 cited
  • 2010The construction of fun in food advertisements targeting children19 cited
  • 2019From Displays and Dioramas to Doll Dramas : Adult World Building and World Playing with Toys17 cited
  • 2009Anytime, Anywhere14 cited
  • 2015Introduction: Fans and Paratexts9 cited
  • 2011Children's Music, MP3 Players, and Expressive Practices at a Vermont Elementary School: Media Consumption as Social Organization among Schoolchildren9 cited
  • 2017From Toyetic to Toyesis: The Cultural Value of Merchandising8 cited
  • 2019In a “Justice” League of Their Own: Transmedia Storytelling and Paratextual Reinvention in LEGO’s DC Super Heroes3 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

  • 2019Süßer die Kassen nie klingeln: Mediale Konsumerlebniswelten für Kinder und deren medienethische Implikationen2 cited
  • 2022Star Wars, Children’s Film Culture, and Fan Paratexts1 cited