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Emotion in Games
16 references·0 citing·36 second hop
Emotion in Games (2011)Emotion in GamesAffect Detection: An Interdisciplinary Review of Models, Methods, and Their Applications (2010)Affect Detection: An Interdis…A Survey of Affect Recognition Methods: Audio, Visual, and Spontaneous Expressions (2008)A Survey of Affect Recognitio…What are emotions? And how can they be measured? (2005)What are emotions? And how ca…GameFlow (2005)GameFlowRules of Play: Game Design Fundamentals (2003)Rules of Play: Game Design Fu…Emotion recognition in human-computer interaction (2001)Emotion recognition in human-…The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior (2000)The "What" and "Why" of Goal …Affective Computing (1997)Affective ComputingComputers are social actors (1994)Computers are social actorsAn argument for basic emotions (1992)An argument for basic emotionsEmotion And Adaptation (1991)Emotion And AdaptationFlow: the psychology of optimal experience (1990)Flow: the psychology of optim…Relations among emotion, appraisal, and emotional action readiness. (1989)Relations among emotion, appr…The Cognitive Structure of Emotions (1988)The Cognitive Structure of Em…A circumplex model of affect. (1980)A circumplex model of affect.The Behavior of Organisms: An Experimental Analysis (1939)The Behavior of Organisms: An…The expression of the emotions in man and animals. (1872)Nebraska Symposium on Motivation: 1955 (1957)The Emerging Field of Emotion Regulation: An Integrative Review (1998)Well-being : the foundations of hedonic psychology (1999)Handbook of Positive Psychology (2001)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Self-Efficacy: The Exercise of Control (1999)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)On Happiness and Human Potentials: A Review of Research on Hedonic and Eudaimonic Well-Being (2001)Self‐determination theory and work motivation (2005)Intrinsic and extrinsic motivation from a self-determination theory perspective: Definitions, theory, practices, and future directions (2020)The Principles of Psychology (1891)Hedges: A Study in Meaning Criteria and the Logic of Fuzzy Concepts (1975)The robust beauty of improper linear models in decision making. (1979)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)Culture and the Self: Implications for Cognition, Emotion, and Motivation (1991)Measuring emotion: The self-assessment manikin and the semantic differential (1994)The game, the player, the world: looking for a heart of gameness (2003)Fundamental Components of the Gameplay Experience: Analysing Immersion (2005)Serious games and the gamification of tourism (2016)Core affect and the psychological construction of emotion. (2003)The Benefits of Frequent Positive Affect: Does Happiness Lead to Success? (2005)The role of positive emotions in positive psychology: The broaden-and-build theory of positive emotions. (2001)Prejudice, social stress, and mental health in lesbian, gay, and bisexual populations: Conceptual issues and research evidence. (2003)Stress: Appraisal and Coping (2013)SOME CURRENT DIMENSIONS OF APPLIED BEHAVIOR ANALYSIS1 (1968)Approach and avoidance motivation and achievement goals (1999)The Role of Assessment in a Learning Culture (2000)The dynamic architecture of emotion: Evidence for the component process model (2009)Multimodal Emotion Recognition in Response to Videos (2011)Speech Emotion Recognition Using Deep Learning Techniques: A Review (2019)Subjective well-being: Three decades of progress. (1999)The benefits of being present: Mindfulness and its role in psychological well-being. (2003)Machines and Mindlessness: Social Responses to Computers (2000)IEMOCAP: interactive emotional dyadic motion capture database (2008)DEAP: A Database for Emotion Analysis ;Using Physiological Signals (2011)
this work references cited by second hop

References

  • 2000The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior34,111 cited
  • 1980A circumplex model of affect.16,320 cited
  • 1991Emotion And Adaptation12,682 cited
  • 1990Flow: the psychology of optimal experience12,637 cited
  • 1992An argument for basic emotions9,642 cited
  • 1997Affective Computing7,373 cited
  • 1988The Cognitive Structure of Emotions6,207 cited
  • 2003Rules of Play: Game Design Fundamentals5,481 cited
  • 1939The Behavior of Organisms: An Experimental Analysis4,398 cited
  • 2005What are emotions? And how can they be measured?4,257 cited
  • 2008A Survey of Affect Recognition Methods: Audio, Visual, and Spontaneous Expressions2,797 cited
  • 2001Emotion recognition in human-computer interaction2,601 cited
  • 1989Relations among emotion, appraisal, and emotional action readiness.2,379 cited
  • 1994Computers are social actors2,147 cited
  • 2005GameFlow2,122 cited
  • 2010Affect Detection: An Interdisciplinary Review of Models, Methods, and Their Applications1,892 cited

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