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The Emotion Mouse
3 references·12 citing·46 second hop
The Emotion Mouse (1999)The Emotion MouseGetting personal with computers: How to design personalities for agents (1999)Getting personal with compute…When do opposites attract? Interpersonal complementarity versus similarity. (1997)When do opposites attract? In…Affective Computing (1997)Affective ComputingEmotions experienced in retail outlets: A proposed measurement scale (2014)Emotions experienced in retai…Human Emotion Recognition System (2012)Human Emotion Recognition Sys…Measuring instant emotions based on facial expressions during computer-based assessment (2011)Measuring instant emotions ba…A wearable system for the affective monitoring of car racing drivers during simulated conditions (2010)A wearable system for the aff…Toward Machines With Emotional Intelligence (2008)Toward Machines With Emotiona…Anxiety-based affective communication for implicit human–machine interaction (2007)Anxiety-based affective commu…A User Independent, Biosignal Based, Emotion Recognition Method (2007)A User Independent, Biosignal…Toward a decision-theoretic framework for affect recognition and user assistance (2006)Toward a decision-theoretic f…Emotion Recognition Using Physiological Signals (2006)Emotion Recognition Using Phy…Real-time estimation of emotional experiences from facial expressions (2005)Real-time estimation of emoti…Maintaining Optimal Challenge in Computer Games through Real-Time Physiological Feedback (2005)Maintaining Optimal Challenge…MAUI (2002)MAUIEmotional suppression: Physiology, self-report, and expressive behavior. (1993)Toward machine emotional intelligence: analysis of affective physiological state (2001)An integrated system based on physiological signals for the assessment of affective states in patients with anxiety disorders (2010)Using physiological signals for emotion recognition (2013)A film set for the elicitation of emotion in research: A comprehensive catalog derived from four decades of investigation (2017)Emotion recognition system using short-term monitoring of physiological signals (2004)EmotionSense: Emotion Recognition Based on Wearable Wristband (2018)Physiological Detection of Affective States in Children with Autism Spectrum Disorder (2018)CEAP-360VR: A Continuous Physiological and Behavioral Emotion Annotation Dataset for 360$^\circ$ VR Videos (2021)Toward a Theory of Intrinsically Motivating Instruction* (1981)Finding flow: the psychology of engagement with everyday life (1997)Entertainment capture through heart rate activity in physical interactive playgrounds (2007)Modeling enjoyment preference from physiological responses in a car racing game (2010)Adaptation in Affective Video Games: A Literature Review (2016)On the primacy of affect. (1984)Agents that reduce work and information overload (1994)Affectively intelligent and adaptive car interfaces (2010)Emotion Prediction from Physiological Signals: A Comparison Study Between Visual and Auditory Elicitors (2013)Fuzzy sets (1965)Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research (1988)Fuzzy sets (1996)Implementing information systems with project teams using ethnographic–action research (2008)Affective computing vs. affective placebo: Study of a biofeedback-controlled game for relaxation training (2014)Mental stress and safety awareness during human-robot collaboration - Review (2022)The Cognitive Structure of Emotions (1988)Acoustic profiles in vocal emotion expression. (1996)Emotional responses to tourism advertisements: the application of FaceReader™ (2018)Do ambient scents in hotel guest rooms affect customers’ emotions? (2021)Personality and Assessment (1968)The attraction paradigm (1972)An Introduction to the Five‐Factor Model and Its Applications (1992)Realism is not all! User engagement with task-related interface characters (2006)Robotic etiquette (2007)Effects of facial similarity on user responses to embodied agents (2008)Attachment and Loss (1969)The measurement of psychological androgyny. (1974)Attachment styles among young adults: A test of a four-category model. (1991)An Interpersonal Circumplex Model of Children's Social Goals: Links With Peer-Reported Behavior and Sociometric Status. (2005)Agentic and Communal Values: Their Scope and Measurement (2011)Narcissism: An Integrative Synthesis and Dominance Complementarity Model (2013)Job Demands, Job Decision Latitude, and Mental Strain: Implications for Job Redesign (1979)Understanding physiological responses to stressors during physical activity (2012)New Methods for Stress Assessment and Monitoring at the Workplace (2017)Machines and Mindlessness: Social Responses to Computers (2000)IEMOCAP: interactive emotional dyadic motion capture database (2008)DEAP: A Database for Emotion Analysis ;Using Physiological Signals (2011)
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References

  • 1997Affective Computing7,373 cited
  • 1997When do opposites attract? Interpersonal complementarity versus similarity.305 cited
  • 1999Getting personal with computers: How to design personalities for agents136 cited

Cited by

  • 2006Emotion Recognition Using Physiological Signals110 cited
  • 2005Maintaining Optimal Challenge in Computer Games through Real-Time Physiological Feedback108 cited
  • 2002MAUI96 cited
  • 2006Toward a decision-theoretic framework for affect recognition and user assistance87 cited
  • 2007Anxiety-based affective communication for implicit human–machine interaction82 cited
  • 2011Measuring instant emotions based on facial expressions during computer-based assessment78 cited
  • 2007A User Independent, Biosignal Based, Emotion Recognition Method74 cited
  • 2010A wearable system for the affective monitoring of car racing drivers during simulated conditions62 cited
  • 2005Real-time estimation of emotional experiences from facial expressions59 cited
  • 2008Toward Machines With Emotional Intelligence55 cited
  • 2012Human Emotion Recognition System55 cited
  • 2014Emotions experienced in retail outlets: A proposed measurement scale

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27 cited