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ABSTRACT—Training applications using interactive multimedia capabilities are growing in number. The approach followed to produce these multimedia applications is essentially the same (analysis, design, development, implementation, and evaluation) regardless of the instructional delivery system. Data from research studies, combined with development experience, provide insight into “what works best ” for this particular delivery system, thus producing the most effective multimedia training in the most efficient manner. This article addresses the procedures for storyboard development and provides specific guidelines for designing interactive multimedia courseware. Guidelines are presented for increasing interactivity, determining extent of learner control, determining most appropriate use of feedback, preparing visual elements (video, text, graphics and animation), audio elements, and programming. All of the guidelines presented in this article are based on data from research studies. The research studies and other literature that support the guidelines are specified by topic in the references. Background A storyboard is the documentation for interactive multimedia production. It contains instructions for programming, an audio script, and a detailed description of the visual elements such as text, video, graphics, and animation. Storyboards are developed during the design phase of the ISD process, typically by
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