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Technology Experiences: What makes them compelling?
5 references·2 citing·23 second hop
Technology Experiences: What makes them compelling? (2002)Technology Experiences: What makes them c…Consuming Technologies (2003)Consuming TechnologiesThe experience economy: work is theatre & every business a stage (1999)The experience economy: work …Valuing Things: The Public and Private Meanings of Possessions (1994)Valuing Things: The Public an…The ineluctable mysteries of possessions. (1991)The ineluctable mysteries of …Flow: the psychology of optimal experience (1990)Flow: the psychology of optim…Interactivity for Museums: Designing and Comparing Sensor-Based Installations (2009)Interactivity for Museums: De…Designing educational experiences using ubiquitous technology (2005)Designing educational experie…Interactive Storytelling and Gaming Environments for Museums: The Interactive Storytelling Exhibition Project (2007)Increasing the Museum Visitor’s Engagement Through Compelling Storytelling Based on Interactive Explorations (2020)Social Learning Theory. (1978)Possessions and the Extended Self (1988)Customer value: The next source for competitive advantage (1997)Consumer perceived value: The development of a multiple item scale (2001)The State of Psychological Ownership: Integrating and Extending a Century of Research (2003)Distinction: A Social Critique of the Judgement of Taste* (2018)Toward a Theory of Intrinsically Motivating Instruction* (1981)The Computer for the 21st Century (1991)Intrinsic motivation and the process of learning: Beneficial effects of contextualization, personalization, and choice. (1996)Beyond ‘women and transport’: towards new geographies of gender and daily mobility (1999)Mobile Marketing: A Synthesis and Prognosis (2009)Ordering theories: Typologies and conceptual frameworks for sociotechnical change (2017)Evolving to a New Dominant Logic for Marketing (2003)Co-creation experiences: The next practice in value creation (2004)Brand Experience: What Is It? How Is It Measured? Does It Affect Loyalty? (2009)Subjective well-being: Three decades of progress. (1999)The role of positive emotions in positive psychology: The broaden-and-build theory of positive emotions. (2001)The benefits of being present: Mindfulness and its role in psychological well-being. (2003)Attachment to Possessions (1992)Multiple professional identities: Examining differences in identification across work-related targets. (2006)Narcissistic Organizational Identification: Seeing Oneself As Central to the Organization's Identity (2014)
this work references cited by second hop

References

  • 1990Flow: the psychology of optimal experience12,637 cited
  • 1999The experience economy: work is theatre & every business a stage2,681 cited
  • 1994Valuing Things: The Public and Private Meanings of Possessions1,054 cited
  • 2003Consuming Technologies964 cited
  • 1991The ineluctable mysteries of possessions.171 cited

Cited by

  • 2005Designing educational experiences using ubiquitous technology51 cited
  • 2009Interactivity for Museums: Designing and Comparing Sensor-Based Installations8 cited

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