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21st Century Skills and Competences for New Millennium Learners in OECD Countries
16 references·4 citing·48 second hop
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this work references cited by second hop

References

  • 2003Key Competencies for a Successful Life and a Well-Functioning Society1,174 cited
  • 2002Beyond Nintendo: design and assessment of educational video games for first and second grade students742 cited
  • 2003HARNESSING THE POWER OF GAMES IN EDUCATION603 cited
  • 2012What Is Intelligence?: Beyond the Flynn Effect374 cited
  • 2004A literature review on games and learning328 cited
  • 2008Implications of the Information and Knowledge Society for Education321 cited
  • 2007Understanding the Regional Contribution of Higher Education Institutions308 cited
  • 2004Literature Review in Informal Learning with Technology Outside School266 cited
  • 2008New learning elements of a science of education231 cited
  • 2008What is intelligence?: beyond the Flynn effect206 cited
  • 2009Do Quasi-markets Foster Innovation in Education?132 cited
  • 2009New learning: elements of a science of education108 cited
  • 2007Funding Systems and their Effects on Higher Education Systems101 cited
  • 2004On the Edge:Securing a Sustainable Future for Higher Education81 cited
  • 2004A review of the research literature relating to ICT and attainment71 cited

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2009
International Adult Literacy and Basic Skills Surveys in the OECD Region
52 cited

Cited by

  • 2017The relation between 21st-century skills and digital skills: A systematic literature review2,701 cited
  • 2012Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century2,038 cited
  • 2016Understanding the relationship between teachers’ pedagogical beliefs and technology use in education: a systematic review of qualitative evidence1,666 cited
  • 2020Determinants of 21st-Century Skills and 21st-Century Digital Skills for Workers: A Systematic Literature Review1,364 cited