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The possibilities of virtual reality technologies, on the one hand,and the strong influence of videogames as a cultural industry, on the other, are greatly affecting nonfiction digital rhetoric, and journalism in particular. Immersive journalism is an emerging trend that amplifies the impact of the story by creating a sensory and interactive experience. The author presented the firstdoctoral thesis on this topic and summarizes here the context and the main features of this kind of factual storytelling.
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Stored only when both papers are in the corpus — 67 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.