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As part of the Blind Programming Project at Southern Illinois University Edwardsville, we are investigating ways to make programming more fun for school aged blind children. We are beginning this search by creating and empirically analyzing a number of different auditory computer games. These games are being analyzed to see if we can make them customizable (programmable), using blind programming environments, and to see what kind of strategies work best when designing video games in general for blind users.
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Stored only when both papers are in the corpus — 9 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.