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Trailfinders—curating an interactive city promenade experience with mobile phones
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Trailfinders—curating an interactive city promenade experience with mobile phones (2014)Trailfinders—curating an interactive city…The Presentation of Self in Everyday Life (2023)The Presentation of Self in E…Theatre of the oppressed (2020)Theatre of the oppressedThe Practice in Everyday Life (2020)The Practice in Everyday LifeArts Council England (2013)Arts Council EnglandWhen Atoms Meet Bits: Social Media, the Mobile Web and Augmented Revolution (2012)When Atoms Meet Bits: Social …Place: A Short Introduction (2012)Place: A Short IntroductionFrom social network to urban intervention: On the scenographies of flash mobs and urban swarms (2010)From social network to urban …Project [Murmur] and the Performativity of Space (2008)Project [Murmur] and the Perf…Hybrid Reality Games Reframed (2006)Hybrid Reality Games ReframedEveryday Creativity as Civic Engagement: A Cultural Citizenship View of New Media (2006)Everyday Creativity as Civic …5. The Practice of Everyday Life (2000)5. The Practice of Everyday L…How To Do Things With Words (1975)How To Do Things With WordsThe Presentation of Self in Everyday Life. (1956)The Presentation of Self in E…The Strength of Weak Ties (1973)The structural transformation of the public sphere: an inquiry into a category of bourgeois society (1990)Bowling alone: the collapse and revival of American community (2000)Applications and implementations of new media in corporate communications (2009)Save As … Digital Memories (2009)I (heart) social ventures: Identification and social media engagement (2015)PSYCHOLOGICAL CONDITIONS OF PERSONAL ENGAGEMENT AND DISENGAGEMENT AT WORK. (1990)Framing Processes and Social Movements: An Overview and Assessment (2000)Users of the world, unite! The challenges and opportunities of Social Media (2009)Being and Nothingness (2022)Manufacturing Consent: The Political Economy of the Mass Media. (1989)The World Is Flat: A Brief History of the Twenty-First Century (2005)Production, Consumption, Prosumption (2010)Individual and social benefits of online discussion forums (2015)Prosumer Capitalism (2015)The “online brain”: how the Internet may be changing our cognition (2019)Mind in Society: The Development of Higher Psychological Processes (1978)Situated Learning (1991)Situated Learning: Legitimate Peripheral Participation. (1994)Signs of meta-change in second modernity: the growth of e-sport and the World Cyber Games (2008)The efficacy of business simulation games in creating Decision Support Systems: An experimental investigation (2010)A framework for climate change engagement through video games (2018)Destination attachment: Effects on customer satisfaction and cognitive, affective and conative loyalty (2009)Rethinking NIMBYism: The role of place attachment and place identity in explaining place‐protective action (2009)Place attachment: How far have we come in the last 40 years? (2010)Introduction to WordNet: An On-line Lexical Database * (1990)Positioning: The Discursive Production of Selves (1990)A Dynamic Theory of Organizational Knowledge Creation (1994)Critical Pedagogies and Language Learning (2004)Communication for Development and Social Change (2008)Social Design Experiments: Toward Equity by Design (2016)People as Infrastructure: Intersecting Fragments in Johannesburg (2004)Autoethnography: An Overview (2010)Towards a Politics of Mobility (2010)Rethinking ethnography: Towards a critical cultural politics (1991)Inventing Social Categories Through Place: Social Representations and Development in Nepal (1992)Market-Oriented Ethnography: Interpretation Building and Marketing Strategy Formulation (1994)Social Identity Theory and the Organization (1989)Emotional Intelligence (1990)
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References

  • 1956The Presentation of Self in Everyday Life.25,991 cited
  • 1975How To Do Things With Words21,513 cited
  • 2023The Presentation of Self in Everyday Life17,564 cited
  • 20005. The Practice of Everyday Life10,734 cited
  • 2020The Practice in Everyday Life3,059 cited
  • 2012Place: A Short Introduction2,879 cited
  • 2020Theatre of the oppressed1,521 cited
  • 2012When Atoms Meet Bits: Social Media, the Mobile Web and Augmented Revolution272 cited
  • 2006Everyday Creativity as Civic Engagement: A Cultural Citizenship View of New Media120 cited
  • 2006Hybrid Reality Games Reframed101 cited
  • 2013Arts Council England38 cited
  • 2010From social network to urban intervention: On the scenographies of flash mobs and urban swarms28 cited
  • 2008Project [Murmur] and the Performativity of Space10 cited

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