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In the late 1960s, artists and engineers began building increasingly sophisticated video synthesizers, machines that produced abstract or distorted images by electronically manipulating either a video signal or the cathode ray tube on which it was displayed. This article explores how experimental videographers modeled video synthesizers on audio synthesizers, conceptualized them as analog computers, and starting in 1973, interfaced them with digital minicomputers. They used digital computers first as programmable controllers for complex analog synthesizers and then as sources of digital imagery themselves, integrating video and computer graphics in hybrid analog/digital systems.
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Stored only when both papers are in the corpus — 9 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.