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Tender Affective States as Predictors of Entertainment Preference
3 references·16 citing·46 second hop
Tender Affective States as Predictors of Entertainment Preference (2008)Tender Affective States as Predictors of …Psychology of Entertainment (2013)Psychology of EntertainmentEnjoyment: At the Heart of Media Entertainment (2004)Enjoyment: At the Heart of Me…Sympathy and Empathy: Emotional Responses to Advertising Dramas (2003)Sympathy and Empathy: Emotion…Identifying the determinants of emotion regulation choice: a systematic review with meta-analysis (2021)Identifying the determinants …Inspired by the Paralympics: Effects of Empathy on Audience Interest in Para-Sports and on the Destigmatization of Persons With Disabilities (2016)Inspired by the Paralympics: …Video games as meaningful entertainment experiences. (2015)Video games as meaningful ent…The Role of Cognitive and Affective Challenge in Entertainment Experience (2015)The Role of Cognitive and Aff…Media Effects: Theory and Research (2015)Media Effects: Theory and Res…Is it a sense of autonomy, control, or attachment? Exploring the effects of in-game customization on game enjoyment (2015)Is it a sense of autonomy, co…Testing a Dual-Process Model of Media Enjoyment and Appreciation (2014)Testing a Dual-Process Model …Temporarily Expanding the Boundaries of the Self: Motivations for Entering the Story World and Implications for Narrative Effects (2014)Temporarily Expanding the Bou…Moved to Think (2014)Moved to ThinkMedia Entertainment and Well-Being-Linking Hedonic and Eudaimonic Entertainment Experience to Media-Induced Recovery and Vitality (2014)Media Entertainment and Well-…Entertainment and Politics Revisited: How Non-Escapist Forms of Entertainment Can Stimulate Political Interest and Information Seeking (2014)Entertainment and Politics Re…Antecedents to Psychological Reactance: The Impact of Threat, Message Frame, and Choice (2014)Antecedents to Psychological …Emotional Gratification in Entertainment Experience. Why Viewers of Movies and Television Series Find it Rewarding to Experience Emotions (2012)Emotional Gratification in En…Media Enjoyment as Need Satisfaction: The Contribution of Hedonic and Nonhedonic Needs (2011)Media Enjoyment as Need Satis…Appreciation of Entertainment (2011)Appreciation of EntertainmentExploring the Role of Meaningful Experiences in Users' Appreciation of “Good Movies” (2010)Exploring the Role of Meaning…The Principles of Psychology (1891)A Theory of Social Comparison Processes (1954)The psychology of interpersonal relations. (1958)Morality Predicts Enjoyment But Not Appreciation of Morally Ambiguous Characters (2016)Story Perspective and Character Similarity as Drivers of Identification and Narrative Persuasion (2016)Narrative transportation: How stories shape how we see ourselves and the world (2024)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. 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(2000)Emotions in consumer behavior: a hierarchical approach (2004)Consumer Culture Theory (CCT): Twenty Years of Research (2005)How to SHIFT Consumer Behaviors to be More Sustainable: A Literature Review and Guiding Framework (2019)Principles and Practice of Structural Equation Modeling (1998)Confirmatory factor analysis for applied research (2007)Principles and Practice of Structural Equation Modeling (2012)Satisfaction and frustration of basic psychological needs in the real world and in video games predict internet gaming disorder scores and well-being (2018)Video games, emotion, and emotion regulation: expanding the scope (2018)Understanding tailoring in communicating about health (2008)The Differential Susceptibility to Media Effects Model (2013)
this work references cited by second hop

References

  • 2013Psychology of Entertainment992 cited
  • 2004Enjoyment: At the Heart of Media Entertainment981 cited
  • 2003Sympathy and Empathy: Emotional Responses to Advertising Dramas614 cited

Cited by

  • 2015Media Effects: Theory and Research534 cited
  • 2015Video games as meaningful entertainment experiences.266 cited
  • 2011Media Enjoyment as Need Satisfaction: The Contribution of Hedonic and Nonhedonic Needs228 cited
  • 2011Appreciation of Entertainment225 cited
  • 2014Temporarily Expanding the Boundaries of the Self: Motivations for Entering the Story World and Implications for Narrative Effects214 cited
  • 2012Emotional Gratification in Entertainment Experience. Why Viewers of Movies and Television Series Find it Rewarding to Experience Emotions197 cited
  • 2014Antecedents to Psychological Reactance: The Impact of Threat, Message Frame, and Choice188 cited
  • 2015Is it a sense of autonomy, control, or attachment? Exploring the effects of in-game customization on game enjoyment185 cited
  • 2014Media Entertainment and Well-Being-Linking Hedonic and Eudaimonic Entertainment Experience to Media-Induced Recovery and Vitality179 cited
  • 2014Entertainment and Politics Revisited: How Non-Escapist Forms of Entertainment Can Stimulate Political Interest and Information Seeking151 cited
  • 2015

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The Role of Cognitive and Affective Challenge in Entertainment Experience
147 cited
  • 2014Testing a Dual-Process Model of Media Enjoyment and Appreciation143 cited
  • 2010Exploring the Role of Meaningful Experiences in Users' Appreciation of “Good Movies”142 cited
  • 2014Moved to Think139 cited
  • 2016Inspired by the Paralympics: Effects of Empathy on Audience Interest in Para-Sports and on the Destigmatization of Persons With Disabilities122 cited
  • 2021Identifying the determinants of emotion regulation choice: a systematic review with meta-analysis120 cited