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A taxonomy of the emotions of literary response and a theory of identification in fictional narrative
6 references·16 citing·40 second hop
A taxonomy of the emotions of literary response and a theory of identification in fictional narrative (1995)A taxonomy of the emotions of literary re…How Scientists Really Reason: Scientific Reasoning in Real-World Laboratories (1994)How Scientists Really Reason:…Voyages of the Heart: Living an Emotionally Creative Life (1993)Voyages of the Heart: Living …Best-Laid Schemes: A Psychology of Emotions. (1992)Best-Laid Schemes: A Psycholo…Actual Minds, Possible Worlds. (1986)Actual Minds, Possible Worlds.The Mirror and the Lamp: Romantic Theory and the Critical Tradition. (1955)The Mirror and the Lamp: Roma…The nature of explanation (1943)The nature of explanationExamining Four Processes of Audience Involvement With Media Personae: Transportation, Parasocial Interaction, Identification, and Worship (2015)Examining Four Processes of A…Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMOGs (2012)Player Identification in Onli…Changing beliefs and behavior through experience-taking. (2012)Changing beliefs and behavior…Identification as a Mechanism of Narrative Persuasion (2011)Identification as a Mechanism…Transportation and Need for Affect in Narrative Persuasion: A Mediated Moderation Model (2010)Transportation and Need for A…Emotion and narrative fiction: Interactive influences before, during, and after reading (2010)Emotion and narrative fiction…The Video Game Experience as “True” Identification: A Theory of Enjoyable Alterations of Players' Self-Perception (2009)The Video Game Experience as …Exploring the link between reading fiction and empathy: Ruling out individual differences and examining outcomes (2009)Exploring the link between re…Persuasive Effects of Fictional Narratives Increase Over Time (2007)Persuasive Effects of Fiction…Emotion simulation during language comprehension (2007)Emotion simulation during lan…A Theory of Narrative Empathy (2006)A Theory of Narrative EmpathyThe Emotional Appeal of Violent Video Games for Adolescent Males (2005)The Emotional Appeal of Viole…Death with a Story. (2004)Death with a Story.Psychonarratology foundations for the empirical study of literary response (2003)Psychonarratology foundations…Why Fiction May be Twice as True as Fact: Fiction as Cognitive and Emotional Simulation (1999)Why Fiction May be Twice as T…Meetings of minds: Dialogue, sympathy, and identification, in reading fiction (1999)Meetings of minds: Dialogue, …Social Foundations of Thought and Action : A Social Cognitive Theory (1985)The Narrative Construction of Reality (1991)The role of transportation in the persuasiveness of public narratives. (2000)Characteristics of narrative interventions and health effects: A review of the content, form, and context of narratives in health-related narrative persuasion research (2016)Story Perspective and Character Similarity as Drivers of Identification and Narrative Persuasion (2016)Why Narrative Ads Work: An Integrated Process Explanation (2017)A Global Measure of Perceived Stress (1983)The Function of Fiction is the Abstraction and Simulation of Social Experience (2008)The Neural Bases of Social Cognition and Story Comprehension (2010)How Does Fiction Reading Influence Empathy? An Experimental Investigation on the Role of Emotional Transportation (2013)Reading Literary Fiction Improves Theory of Mind (2013)Metacognition and cognitive monitoring: A new area of cognitive-developmental inquiry. (1979)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)The Ideal Self at Play (2011)Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Opportunities (2013)Hamlet on the holodeck: the future of narrative in cyberspace (1997)To read or not to read: A meta-analysis of print exposure from infancy to early adulthood. (2011)Looking for Information: A Survey of Research on Information Seeking, Needs, and Behavior (2016)Experiencing Narrative Worlds (2018)Experimental and Quasi-Experimental Designs for Research (1963)Laboratory Life: The Construction of Scientific Facts (1986)Explaining Science: A Cognitive Approach. (1991)Epistemologically authentic inquiry in schools: A theoretical framework for evaluating inquiry tasks (2002)Leading creative people: Orchestrating expertise and relationships (2002)Flawed Self-Assessment (2004)The expression of the emotions in man and animals. (1872)The Political Unconscious: Narrative as a Socially Symbolic Act (1982)The Rhetoric of Fiction (1983)Influence of parasocial relationship between digital celebrities and their followers on followers’ purchase and electronic word-of-mouth intentions, and persuasion knowledge (2018)The construction of autobiographical memories in the self-memory system. (2000)TARGET ARTICLE: Hope Theory: Rainbows in the Mind (2002)Working memory: looking back and looking forward (2003)The creative mind: Myths and mechanisms (1995)Giving an Account of Oneself (2025)Stories of Experience and Narrative Inquiry (1990)Culture and the Self: Implications for Cognition, Emotion, and Motivation (1991)What Is Agency? (1998)WHEN EMPLOYEES FEEL BETRAYED: A MODEL OF HOW PSYCHOLOGICAL CONTRACT VIOLATION DEVELOPS (1997)The development of psychological contract breach and violation: a longitudinal study (2000)
this work references cited by second hop

References

  • 1986Actual Minds, Possible Worlds.6,608 cited
  • 1943The nature of explanation1,836 cited
  • 1955The Mirror and the Lamp: Romantic Theory and the Critical Tradition.809 cited
  • 1994How Scientists Really Reason: Scientific Reasoning in Real-World Laboratories759 cited
  • 1992Best-Laid Schemes: A Psychology of Emotions.570 cited
  • 1993Voyages of the Heart: Living an Emotionally Creative Life70 cited

Cited by

  • 2006A Theory of Narrative Empathy605 cited
  • 1999Why Fiction May be Twice as True as Fact: Fiction as Cognitive and Emotional Simulation584 cited
  • 2009Exploring the link between reading fiction and empathy: Ruling out individual differences and examining outcomes551 cited
  • 2011Identification as a Mechanism of Narrative Persuasion508 cited
  • 2009The Video Game Experience as “True” Identification: A Theory of Enjoyable Alterations of Players' Self-Perception459 cited
  • 2012Changing beliefs and behavior through experience-taking.435 cited
  • 2010Emotion and narrative fiction: Interactive influences before, during, and after reading429 cited
  • 2007Persuasive Effects of Fictional Narratives Increase Over Time374 cited
  • 2010Transportation and Need for Affect in Narrative Persuasion: A Mediated Moderation Model

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355 cited
  • 1999Meetings of minds: Dialogue, sympathy, and identification, in reading fiction332 cited
  • 2003Psychonarratology foundations for the empirical study of literary response327 cited
  • 2015Examining Four Processes of Audience Involvement With Media Personae: Transportation, Parasocial Interaction, Identification, and Worship304 cited
  • 2004Death with a Story.292 cited
  • 2007Emotion simulation during language comprehension289 cited
  • 2012Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMOGs280 cited
  • 2005The Emotional Appeal of Violent Video Games for Adolescent Males278 cited