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Testing Communication Strategies to Convey Genomic Concepts Using Virtual Reality Technology
13 references·2 citing·46 second hop
Testing Communication Strategies to Convey Genomic Concepts Using Virtual Reality Technology (2009)Testing Communication Strategies to Conve…Communication and Persuasion: Central and Peripheral Routes to Attitude Change (2015)Communication and Persuasion:…Role of Guidance, Reflection, and Interactivity in an Agent-Based Multimedia Game. (2005)Role of Guidance, Reflection,…Paradox of Richness: A Cognitive Model of Media Choice (2005)Paradox of Richness: A Cognit…Educational Psychology Developing Learners (2004)Educational Psychology Develo…A Personalization Effect in Multimedia Learning: Students Learn Better When Words Are in Conversational Style Rather Than Formal Style. (2004)A Personalization Effect in M…Multimedia Learning in an Interactive Self-Explaining Environment: What Works in the Design of Agent-Based Microworlds? (2003)Multimedia Learning in an Int…Assessing Causality in the Cognitive Mediation Model (2003)Assessing Causality in the Co…The Visual Communication of Risk (1999)The Visual Communication of R…Proposed Model of the Relationship of Risk Information Seeking and Processing to the Development of Preventive Behaviors (1999)Proposed Model of the Relatio…Microworlds for experimental research: Having your (control and collection) cake, and realism too (1998)Microworlds for experimental …Involvement, Attention, and Perceptions of Message Relevance in the Response to Persuasive Appeals (1990)Involvement, Attention, and P…Communication and Persuasion (1986)Communication and PersuasionSocial Foundations of Thought and Action : A Social Cognitive Theory (1985)Social Foundations of Thought…Bibliometric and Network Analyses of Information and Communications Technology Utilization in Health Education (2023)Bibliometric and Network Anal…Modifiable Predictors of Supported Employment Outcomes Among People With Severe Mental Illness (2019)Modifiable Predictors of Supp…Conditions of Learning (1965)Handbook of reading research (1991)Multimedia Learning (2002)Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century (2012)A meta-analysis of the cognitive and motivational effects of serious games. 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References

  • 1985Social Foundations of Thought and Action : A Social Cognitive Theory19,175 cited
  • 1986Communication and Persuasion5,381 cited
  • 2015Communication and Persuasion: Central and Peripheral Routes to Attitude Change5,011 cited
  • 1999Proposed Model of the Relationship of Risk Information Seeking and Processing to the Development of Preventive Behaviors1,244 cited
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  • 2019Modifiable Predictors of Supported Employment Outcomes Among People With Severe Mental Illness

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31 cited
  • 2023Bibliometric and Network Analyses of Information and Communications Technology Utilization in Health Education26 cited