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Context effects of TV programme-induced interactivity and telepresence on advertising responses
4 references·9 citing·39 second hop
Context effects of TV programme-induced interactivity and telepresence on advertising responses (2011)Context effects of TV programme-induced i…Interactive Advertising and Presence (2001)Interactive Advertising and P…The media equation: how people treat computers, television, and new media like real people and places (1997)The media equation: how peopl…Communication and Persuasion (1986)Communication and PersuasionAttitudes and Persuasion: Classic and Contemporary Approaches (1981)Attitudes and Persuasion: Cla…Narrativas inmersivas en marcas de moda: el caso de Gucci Cosmos Land (2026)Narrativas inmersivas en marc…Does imagination compensate for the need for touch in 360-virtual shopping? (2023)Does imagination compensate f…Walk in my shoes: How perspective-taking and VR enhance telepresence and empathy in a public service announcement for people experiencing homelessness (2022)Walk in my shoes: How perspec…The future of advertising research in virtual, augmented, and extended realities (2022)The future of advertising res…The influence of pre-roll advertising VOD via IPTV and mobile TV on consumers in Korea (2019)The influence of pre-roll adv…Older consumers’ TV shopping: emotions and satisfaction (2017)Older consumers’ TV shopping:…Attitudes toward ads portraying women in decorative roles and female competition: an evolutionary psychology perspective (2016)Attitudes toward ads portrayi…The short- and long-term impact of brand placement in an advertiser-funded TV program on viewers' attitudes toward the sponsor brand and its main competitor (2015)The short- and long-term impa…Social context and advertising effectiveness: a dynamic study (2015)Social context and advertisin…Can computer personalities be human personalities? (1995)Communication in the age of virtual reality (1995)New Media Interactive Advertising vs. Traditional Advertising (1998)Experiencing Interactive Advertising beyond Rich Media (2004)EFFECTS OF INTERACTIVITY IN A WEB SITE: The Moderating Effect of Need for Cognition (2005)INTERNET USES AND GRATIFICATIONS: A Structural Equation Model of Interactive Advertising (2005)Measuring the Involvement Construct (1985)Conceptualizing, Measuring, and Managing Customer-Based Brand Equity (1993)Effect of interactivity and congruence on brand advocacy and brand acceptance (2019)Advances in Consumer Research (2025)Sex differences in human mate preferences: Evolutionary hypotheses tested in 37 cultures (1989)The Adapted mind : evolutionary psychology and the generation of culture (1992)Sexy or smart? The impact of endorser ethnicity and portrayal on Chinese women’s attitudes toward luxury advertising (2019)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Work and/or Fun: Measuring Hedonic and Utilitarian Shopping Value (1994)Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Communication and Persuasion: Psychological Studies of Opinion Change. (1954)The role of transportation in the persuasiveness of public narratives. (2000)Measuring Attitude toward the Brand and Purchase Intentions (2004)The Social Uses of Advertising: An Ethnographic Study of Adolescent Advertising Audiences (1999)Impact of 3-D Advertising on Product Knowledge, Brand Attitude, and Purchase Intention: The Mediating Role of Presence (2002)Extended Self in a Digital World: Table 1. (2013)Advertising in the metaverse and its implications for brands and society: A multi-stakeholder perspective (2024)Immersive Advertising through Co-Creation: Lessons from the Visitor Economy (2024)Immersive Advertising—A Review and Research Agenda (2024)A power primer. (1992)Common method biases in behavioral research: A critical review of the literature and recommended remedies. (2003)Assessing the Determinants of Metaverse Adoption for E-Commerce Retailing (2024)Four Decades of Sensory Marketing: A Hybrid Review and Future Research Agenda (2024)Unlocking impulsive buying behavior in the metaverse commerce: a combined analysis using PLS-SEM and ANN (2024)Personal involvement as a determinant of argument-based persuasion. (1981)The effects of involvement on responses to argument quantity and quality: Central and peripheral routes to persuasion. (1984)An advocacy coalition framework of policy change and the role of policy-oriented learning therein (1988)Machines and Mindlessness: Social Responses to Computers (2000)The Limited Capacity Model of Mediated Message Processing (2000)Assessing Acceptance of Assistive Social Agent Technology by Older Adults: the Almere Model (2010)Communication and Persuasion: Central and Peripheral Routes to Attitude Change (2015)Marketing through Instagram influencers: the impact of number of followers and product divergence on brand attitude (2017)Influencer Marketing: How Message Value and Credibility Affect Consumer Trust of Branded Content on Social Media (2018)
this work references cited by second hop

References

  • 1986Communication and Persuasion5,214 cited
  • 1997The media equation: how people treat computers, television, and new media like real people and places4,887 cited
  • 1981Attitudes and Persuasion: Classic and Contemporary Approaches3,368 cited
  • 2001Interactive Advertising and Presence257 cited

Cited by

  • 2022The future of advertising research in virtual, augmented, and extended realities53 cited
  • 2023Does imagination compensate for the need for touch in 360-virtual shopping?39 cited
  • 2022Walk in my shoes: How perspective-taking and VR enhance telepresence and empathy in a public service announcement for people experiencing homelessness31 cited
  • 2017Older consumers’ TV shopping: emotions and satisfaction23 cited
  • 2016Attitudes toward ads portraying women in decorative roles and female competition: an evolutionary psychology perspective23 cited
  • 2015The short- and long-term impact of brand placement in an advertiser-funded TV program on viewers' attitudes toward the sponsor brand and its main competitor19 cited
  • 2015Social context and advertising effectiveness: a dynamic study15 cited
  • 2019The influence of pre-roll advertising VOD via IPTV and mobile TV on consumers in Korea13 cited
  • 2026Narrativas inmersivas en marcas de moda: el caso de Gucci Cosmos Land1 cited

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