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This paper explores the potential of digital media technologies and new storytelling techniques in giving objects an emotional dimension and thus encouraging affective learning. The use of new immersive and participatory techniques is a means of contextualizing real objects, and perhaps a more effective way to reach diverse audiences and create more meaningful learning than the object labels and traditional video experiences still in vogue in many museums.
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Stored only when both papers are in the corpus — 7 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.